NoRecoil
Please help with code:
#include<windows.h>
#define WeaponClass 0xAAC3D0
#define NoRecoil1 0x2658
int szf = sizeof(float);
int szd = sizeof(DWORD);
bool norecoil = true;
void Hacks()
{
if(norecoil)
{
for(int y = 0; y<9; y++)
{
*(float*)( NoRecoil1 + (0x2658 + (szf*y))) = (float)0;
}
}
}
Compiled successfully, but it does not work in the game(RU crossfire)
#include<windows.h>
#define WeaponClass 0xAAC3D0
#define NoRecoil1 0x2658
int szf = sizeof(float);
int szd = sizeof(DWORD);
bool norecoil = true;
void Hacks()
{
if(norecoil)
{
for(int y = 0; y<9; y++)
{
*(float*)( NoRecoil1 + (0x2658 + (szf*y))) = (float)0;
}
}
}
Compiled successfully, but it does not work in the game(RU crossfire)
