#define ID_Anti_Kick 206
#define ID_God_Mode 135
#define ID_Spammer 104
#define ID_Respawn 113
#define ID_Server_Crash 153 //404//200
#define ID_Suicide 161
#define ID_Leave_Game 174
#define ID_IP_Ban 406 //150
pSendToServer = (tSendToServer)ADDR_SENDTOSERVER;
g_LTClient = *(CLTClient**)ADDR_LTCLIENT; // LTCLIENT
g_CommonLT = g_LTClient->Common();
//godmode
if(engine->ValidPointer(g_LTClient))
{
CAutoMessage Msg;
Msg.Writeuint8(ID_God_Mode);
pSendToServer(Msg.Read(), MESSAGE_GUARANTEED);
}
//anti-kick
if(engine->ValidPointer(g_LTClient))
{
CAutoMessage Msg;
Msg.Writeuint8(ID_Anti_Kick);
pSendToServer(Msg.Read(), MESSAGE_GUARANTEED);
}

