Same Floats
I need help here. I was working on a no recoil feature. When I searched for the offsets of these 2 strings: [PerturbShotMin%d_%s] and [PerturbShotMax%d_%s] (Not sure about the strings. I forgot.), they were awfully the same :
Same as other floats as well. Is that okay? Thanks. 
Code:
PerturbShotMin%d_%s - FTSP..........[14] (0x14) PerturbShotMax%d_%s - FTSP..........[14] (0x14)

