Values of the hack

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Values of the hack
Can some one teach me how to make the value of the hack or the addy

for example //

No Zoom . how do you make the value of it ? ..

Thanks in advanced ^^
It is just guessed. The no zoom value is 8.0
Quote Originally Posted by Ryuzaki2 View Post
It is just guessed. The no zoom value is 8.0
Wrong , and see behing the Offset you will found ",1"
so the value will be 1.0f;
@Sprite this depends because have some string names telling the value

but for me i guess my values
I meant something like this ..

like for No Recoil function ..

Code:
if(norecoil)
				   {
					   if (pWeaponMgr) 

						   for(int i=0 ; i<577 ; i++)

						   {
							   DWORD Wep = *(DWORD*)(*Weapon + 4*i);

							   if(Wep)
							   {
								   for(int y = 0; y<9; y++)
								   {
									   *(float*)( Wep + (0x18E0 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x18E4 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x18E8 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2658 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x1F4C + (4*y))) = (float)0;
									   *(float*)( Wep + (0x20B4 + (4*y))) = (float)0;
									   

								   }
							   } 

						   } 
}
For no recoil you obviously put value 0 since you dont want to have recoil
Noo I mean .. how do you make something like that .. not the value .. ee ^^
Quote Originally Posted by Sprite View Post
Noo I mean .. how do you make something like that .. not the value .. ee ^^
you mean the offset
0x.. ?
or the loop 9 , 577 ?
I think he means the whole code.
If thats what you are asking learn some C++ and you'll find it way easier to understand & write your own
I think your not getting it ? ..

I mean something like this

Code:
if(norecoil)
				   {
					   if (pWeaponMgr) 

						   for(int i=0 ; i<577 ; i++)

						   {
							   DWORD Wep = *(DWORD*)(*Weapon + 4*i);

							   if(Wep)
							   {
								   for(int y = 0; y<9; y++)
								   {
									   *(float*)( Wep + (0x18E0 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x18E4 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x18E8 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x2658 + (4*y))) = (float)0;
									   *(float*)( Wep + (0x1F4C + (4*y))) = (float)0;
									   *(float*)( Wep + (0x20B4 + (4*y))) = (float)0;
									   

								   }
							   } 

						   } 
}
How do you make something like that ..
Ohh sorry ..

I meant the Source Code hehe ^^

---------- Post added at 10:50 PM ---------- Previous post was at 10:46 PM ----------

How do make a source code on an addy
Thnks for this really helped me but ..BUT i mean how do you make something like that ?
You must have a knowlang of basic c++
I told you before , but i guess you didnt read my post or dunno
and @BlackLite its knowledge /trollface
Quote Originally Posted by Fly3r View Post
I told you before , but i guess you didnt read my post or dunno
and @BlackLite its knowledge /trollface
me badenglish
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