I need a working dllmain

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I need a working dllmain
i tried a lot of dllmain posted by members or not but it doesn't effect the game nothing happens so i want a working dllmain please ..thanks for who will help me
Quote Originally Posted by Death-Dev View Post
i tried a lot of dllmain posted by members or not but it doesn't effect the game nothing happens so i want a working dllmain please ..thanks for who will help me
Code:
UINT cares() {
threadname();
return 1;
}
Code:
 
exportDll 
and add 
if (dwreason = DLL_PROCESS_ATTACH){
hdll load...
Gethandlemodule cshell ....
cares();
}
Quote Originally Posted by BlackLite View Post
Code:
UINT cares() {
threadname();
return 1;
}
Code:
 
exportDll 
and add 
if (dwreason = DLL_PROCESS_ATTACH){
hdll load...
Gethandlemodule cshell ....
cares();
}
Why are you exporting the function, just add a regular entry point. PS you guys really do think change the types of a function will make it undetected /facepalm
I think .. you should make one .. :|
@BlackLite can you explain it more (is UINT is int and have i put hdll load after if or before ) explain it more and thanks also for help
DLLMain itself isn't detected and it will never be detected...
Quote Originally Posted by derh.acker View Post
DLLMain itself isn't detected and it will never be detected...
^Exactly DLLMain will NEVER be detected by itself. They could detect NTCreateThread from ring0 though.. *wink wink nudge nudge*
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