i tried a lot of dllmain posted by members or not but it doesn't effect the game nothing happens so i want a working dllmain please ..thanks for who will help me
Originally Posted by Death-Dev
i tried a lot of dllmain posted by members or not but it doesn't effect the game nothing happens so i want a working dllmain please ..thanks for who will help me
Code:
UINT cares() {
threadname();
return 1;
}
Code:
exportDll
and add
if (dwreason = DLL_PROCESS_ATTACH){
hdll load...
Gethandlemodule cshell ....
cares();
}
Originally Posted by BlackLite
Code:
UINT cares() {
threadname();
return 1;
}
Code:
exportDll
and add
if (dwreason = DLL_PROCESS_ATTACH){
hdll load...
Gethandlemodule cshell ....
cares();
}
Why are you exporting the function, just add a regular entry point. PS you guys really do think change the types of a function will make it undetected /facepalm
I think .. you should make one .. :|
@BlackLite can you explain it more (is UINT is int and have i put hdll load after if or before ) explain it more and thanks also for help
DLLMain itself isn't detected and it will never be detected...
Originally Posted by derh.acker
DLLMain itself isn't detected and it will never be detected...
^Exactly DLLMain will NEVER be detected by itself. They could detect NTCreateThread from ring0 though.. *wink wink nudge nudge*