#define SMG ((i==...)) #define Rifles ((i==...)) #define MG ((i==...)) #define Snipers ((i==...)) #define Nades ((i==...)) #define Knives ((i==...))
WEPCLASS_PISTOL = 0x00; WEPCLASS_SHOTGUN = 0x01; WEPCLASS_SMG = 0x02; WEPCLASS_RIFLE = 0x03; WEPCLASS_SNIPER = 0x04; WEPCLASS_MG = 0x05; WEPCLASS_GRENADE = 0x06; WEPCLASS_MEELEE = 0x07; WEPCLASS_EXPLOSIVE = 0x09;
