Get Players Location

Posts 13 of 3 · Page 1 of 1
Get Players Location
First of all i'm going to say i know basic stuff about ReadProcessMemory() and/or WriteProcessMemory() so that's not an issue for me. Now, trying to do this seems to be way "harder" than doing that basic stuff.

The question is simple, how do i retrieve Clients in lobby / server information? (such as how i said, location).
Quote Originally Posted by Anonymous.. View Post
First of all i'm going to say i know basic stuff about ReadProcessMemory() and/or WriteProcessMemory() so that's not an issue for me. Now, trying to do this seems to be way "harder" than doing that basic stuff.

The question is simple, how do i retrieve Clients in lobby / server information? (such as how i said, location).
Looks like someone is trying to do a wallhack... interesting...

I don't know much about it too, but HERE is a DETECTED External ESP hack for MW2 WITH the source code... (too bad is in C++)... You can take a look at the code and try to understand how it get the players location... Good luck
Quote Originally Posted by Anonymous.. View Post
First of all i'm going to say i know basic stuff about ReadProcessMemory() and/or WriteProcessMemory() so that's not an issue for me. Now, trying to do this seems to be way "harder" than doing that basic stuff.

The question is simple, how do i retrieve Clients in lobby / server information? (such as how i said, location).
you can use rpm to read all the clients from memory
Posts 13 of 3 · Page 1 of 1

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