💬 Ingame menu
this is patched now after the patch or still works?? (because i giving error client mfc in game)
if this offsefts is old can you update?? because you say "it has no string" so... can you update this if this is old now??
Code:
pMenu->VisibleState = CShell + 0x37DB44; #define ID_MSG 0x1C #define ID_NOR 0x16 #define ID_AFK 0x37
16
17
38
============
1d
17
37
what is the latest??
17
38
============
1d
17
37
what is the latest??
Nice release!
BTW: I looked at both spoilers! I'm a badass
BTW: I looked at both spoilers! I'm a badass

noreload :
*(FLOAT*)(pWeapon+0x26C4) = 100.0f;
how to find 0x26C4 in cf ph
Cshell in Cf ph
Text strings referenced in CShell:.text, item 9096
Address=10159339
Disassembly=PUSH CShell.103462E0
Text string=ASCII "ReloadAnimRatio"
*(FLOAT*)(pWeapon+0x26C4) = 100.0f;
how to find 0x26C4 in cf ph
Cshell in Cf ph
Text strings referenced in CShell:.text, item 9096
Address=10159339
Disassembly=PUSH CShell.103462E0
Text string=ASCII "ReloadAnimRatio"
1>------ Build started: Project: InGmenu, Configuration: Debug Win32 ------
1> dllmain.cpp
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: void __thiscall CMenu::Nav(void)" (?Nav@CMenu@@QAEXXZ) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: void __thiscall CMenu::AddItem(char *,char * *,unsigned long *)" (?AddItem@CMenu@@QAEXPADPAPADPAK@Z) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: bool __thiscall CMenu::Ready(void)" (?Ready@CMenu@@QAE_NXZ) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: __thiscall CMenu::CMenu(char *)" (??0CMenu@@QAE@PAD@Z) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>c:\users\никита\documents\visual studio 2010\Projects\InGmenu\Debug\InGmenu.dll : fatal error LNK1120: 4 неразрешенных внешних элементов
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Help please!
1> dllmain.cpp
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: void __thiscall CMenu::Nav(void)" (?Nav@CMenu@@QAEXXZ) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: void __thiscall CMenu::AddItem(char *,char * *,unsigned long *)" (?AddItem@CMenu@@QAEXPADPAPADPAK@Z) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: bool __thiscall CMenu::Ready(void)" (?Ready@CMenu@@QAE_NXZ) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: __thiscall CMenu::CMenu(char *)" (??0CMenu@@QAE@PAD@Z) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>c:\users\никита\documents\visual studio 2010\Projects\InGmenu\Debug\InGmenu.dll : fatal error LNK1120: 4 неразрешенных внешних элементов
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========
Help please!
oh lol, and ended up wil using which xD
get out of my thread, make your own and ask for a solution
this happens if you dont include both menu.h and menu.cpp in your project, or if you put them in a different folder than the main file
get out of my thread, make your own and ask for a solution
this happens if you dont include both menu.h and menu.cpp in your project, or if you put them in a different folder than the main file
Similar Threads
Visual Basic Programmingingame menu for hacks???
3 Call of Duty Modern Warfare 2 Server / GSC ModdingaIW Host tool v2 (+ ingame mod menu) [alterIW]KL 11 Call of Duty 7 - Black Ops Hacks & CheatsBlack Tomato M 0.3.1 BETA - Ingame Admin Menu
23 Programming Tutorial RequestsIngame Menu Hack (C++)PA 6 Combat Arms Europe Hacksingame menuVY 6



