💬 Ingame menu

Posts 46–60 of 97 · Page 4 of 7
Quote Originally Posted by Royku View Post
~Approved.
thank you
PS: you forgot to replace the first post's attachments
work in cf ph?

---------- Post added at 10:33 AM ---------- Previous post was at 10:08 AM ----------

what is hex code in cf ph

#define ID_MSG 0x1C
#define ID_NOR 0x16
#define ID_AFK 0x37
Quote Originally Posted by GameMaster025 View Post
work in cf ph?

---------- Post added at 10:33 AM ---------- Previous post was at 10:08 AM ----------

what is hex code in cf ph

#define ID_MSG 0x1C
#define ID_NOR 0x16
#define ID_AFK 0x37
16
17
38
/msg2short
Quote Originally Posted by giniyat101 View Post
1- it has no string
this is patched now after the patch or still works?? (because i giving error client mfc in game)

Code:
pMenu->VisibleState = CShell + 0x37DB44;

#define ID_MSG  0x1C
#define ID_NOR  0x16
#define ID_AFK  0x37
if this offsefts is old can you update?? because you say "it has no string" so... can you update this if this is old now??
Quote Originally Posted by tryhacker View Post
this is patched now after the patch or still works?? (because i giving error client mfc in game)

Code:
pMenu->VisibleState = CShell + 0x37DB44;

#define ID_MSG  0x1C
#define ID_NOR  0x16
#define ID_AFK  0x37
if this offsefts is old can you update?? because you say "it has no string" so... can you update this if this is old now??
1d
17
37

you didnt check the new files
Quote Originally Posted by giniyat101 View Post
1d
17
37

you didnt check the new files
sorry i dont see this

but and this part?? because i still giving client mfc error
this part is patched or still works with you??

Code:
pMenu->VisibleState = CShell + 0x37DB44;
Quote Originally Posted by tryhacker View Post
sorry i dont see this

but and this part?? because i still giving client mfc error
this part is patched or still works with you??

Code:
pMenu->VisibleState = CShell + 0x37DB44;
0x3D900C...
Quote Originally Posted by giniyat101 View Post
0x3D900C...
first : thank you

second : can you say to me this part on CF PH??

Code:
	pMenu->MessageFunc = CShell + 0x9A6E0;
    pMenu->VisibleState = CShell + 0x3D900C;

#define ID_MSG  0x1D
#define ID_NOR  0x17
#define ID_AFK  0x38
16
17
38

============

1d
17
37


what is the latest??
Nice release!
BTW: I looked at both spoilers! I'm a badass
noreload :
*(FLOAT*)(pWeapon+0x26C4) = 100.0f;


how to find 0x26C4 in cf ph

Cshell in Cf ph
Text strings referenced in CShell:.text, item 9096
Address=10159339
Disassembly=PUSH CShell.103462E0
Text string=ASCII "ReloadAnimRatio"
1>------ Build started: Project: InGmenu, Configuration: Debug Win32 ------
1> dllmain.cpp
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: void __thiscall CMenu::Nav(void)" (?Nav@CMenu@@QAEXXZ) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: void __thiscall CMenu::AddItem(char *,char * *,unsigned long *)" (?AddItem@CMenu@@QAEXPADPAPADPAK@Z) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: bool __thiscall CMenu::Ready(void)" (?Ready@CMenu@@QAE_NXZ) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: __thiscall CMenu::CMenu(char *)" (??0CMenu@@QAE@PAD@Z) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>c:\users\никита\documents\visual studio 2010\Projects\InGmenu\Debug\InGmenu.dll : fatal error LNK1120: 4 неразрешенных внешних элементов
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


Help please!
Quote Originally Posted by ZigZak View Post
Nice release!
BTW: I looked at both spoilers! I'm a badass
oh lol, and ended up wil using which xD

Quote Originally Posted by GameMaster025 View Post
noreload :
*(FLOAT*)(pWeapon+0x26C4) = 100.0f;


how to find 0x26C4 in cf ph

Cshell in Cf ph
Text strings referenced in CShell:.text, item 9096
Address=10159339
Disassembly=PUSH CShell.103462E0
Text string=ASCII "ReloadAnimRatio"
get out of my thread, make your own and ask for a solution

Quote Originally Posted by Nikita1482 View Post
1>------ Build started: Project: InGmenu, Configuration: Debug Win32 ------
1> dllmain.cpp
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: void __thiscall CMenu::Nav(void)" (?Nav@CMenu@@QAEXXZ) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: void __thiscall CMenu::AddItem(char *,char * *,unsigned long *)" (?AddItem@CMenu@@QAEXPADPAPADPAK@Z) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: bool __thiscall CMenu::Ready(void)" (?Ready@CMenu@@QAE_NXZ) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>dllmain.obj : error LNK2019: ссылка на неразрешенный внешний символ "public: __thiscall CMenu::CMenu(char *)" (??0CMenu@@QAE@PAD@Z) в функции "unsigned long __stdcall menu(void *)" (?menu@@YGKPAX@Z)
1>c:\users\никита\documents\visual studio 2010\Projects\InGmenu\Debug\InGmenu.dll : fatal error LNK1120: 4 неразрешенных внешних элементов
========== Build: 0 succeeded, 1 failed, 0 up-to-date, 0 skipped ==========


Help please!
this happens if you dont include both menu.h and menu.cpp in your project, or if you put them in a different folder than the main file
how to change this in offset cf ph

and how to find offset for this! code

DWORD pWeaponMgr = *(DWORD*)(CShell+0xAB2940);
Quote Originally Posted by GameMaster025 View Post
how to change this in offset cf ph

and how to find offset for this! code

DWORD pWeaponMgr = *(DWORD*)(CShell+0xAB2940);
i said get out!
Posts 46–60 of 97 · Page 4 of 7

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