ExtraAmmo1 ExtraAmmo void extra() { *(int*)ExtraAmmo = 1; *(int*)ExtraAmmo1 = 1; } No Spawn Wait 1,2,3 void nospawn() { *(int*)Nospawn1 = 0; *(int*)Nospawn2 = 0; *(int*)Nospawn3 = 0; }