Exclamation[Help] still not work

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[Help] still not work
Code:
[}
}

*(float*)( NoRecoil1 + (0x4C8 + (4*y))) = (float)0;
*(float*)( NoRecoil2 + (0x630 + (4*y))) = (float)0;
*(float*)( NoRecoil3 + (0x18E4 + (4*y))) = (float)0;
*(float*)( NoRecoil4 + (0x18F0 + (4*y))) = (float)0;
*(float*)( NoRecoil5 + (0x1F4C + (4*y))) = (float)0;
*(float*)( NoRecoil5 + (0x20B4 + (4*y))) = (float)0;
*(float*)( Wep + (0x4C8 + (4*y))) = (float)0;

///*/** grenades ((i==6)4i==7)||*/(i==8)||(i==64)||(i==100)||(i==126define)||(i==135)||(i==209)||(i==210)||(i==240)||(i==262)||(i==263)||(i==272)||(i==288)||(i==313)||(i==338)||(i==357)||(i==382)||(i==383)||(i==384)||(i==391)||(i==416)||(i==42*/3)||(i==424)||(i==425)||(i==438)||(i==473)||(i==481)||(i==500)||(i==513)||(i==519)||(i==554))
#define knives ((i==5)||(i==35)||(i==74)||(i==132)||(i==189)||(i==239)||(i==261)||(i==269)||(i==270)||(i==271)||(i==372)||(i==437)||(i==517)||(548))
#define flash ((i==7)||(i==383)||(i==520))
#define flash ((i==7)||(i==383)||(i==520))

/*#define Weapo

		{
		 for(int i=0; i<598; i++)
		  {
				DWORD wep = *(DWORD*)(Weapon +(4*i));
				if(wep)
			{
				 *(int*)(wep + 0xAA4) = 2;
					}
			  }
		}
	}*/
#define NoRecoil - 598 and 10
#define NoWeaponWeight - 598
#define NoGrenadeDmg - 598 - need to define grenades
#define NoChangeDelay - 598
#define NoKnockBack - 598 and 10
#define NoScope - 598
#define FastKnife - 598
#define KnifeOHK - 598 and 6
#define RepeatFire - 598
c ShotGunSpread - 598if(Weapon)
//(int i=0; i<598; i++)
	//{
	
void ShowMessage(char* string, DWORD CShell); //on globals


void Hacks()
{
    DWORD CShell = (DWORD)GetModuleHandleA("CShell.dll");
    ShowMessage("MessageHere",CShell);
     while(1)
      {
		while(1)
		{
			//Hacks here
		}
	}
}
//After Dllmain
void ShowMessage(char* string, DWORD CShell)
{
    DWORD MsgBoxFunc = CShell + 0x838F0;
    __asm
    {
        push string;
        push 0;
        push 0x70;
        push 0x1C;
        call MsgBoxFunc;
        add esp, 16;
    }
}


---------- Post added at 10:28 AM ---------- Previous post was at 09:57 AM ----------

Replies: 0

*___*
O.o
I think you should start with the includes, then defines, then the base, then your hacks, then your dllmain. You know, something like this:


Code:
#include "stdafx.h"
#include "targetver.h"

void hacks()         //you put your stuffs here like loading cshell etc.

Base //you put your base here

dllmain //put your dll main here
Btw, learn a bit of c++ before you start copy and pasting.
BOOL APIENTRY DllMain( HMODULE hModule,
DWORD ul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}

#include<windows.h>
[

*(float*)( NoRecoil1 + (0x4C8 + (4*y))) = (float)0;
*(float*)( NoRecoil2 + (0x630 + (4*y))) = (float)0;
*(float*)( NoRecoil3 + (0x18E4 + (4*y))) = (float)0;
*(float*)( NoRecoil4 + (0x18F0 + (4*y))) = (float)0;
*(float*)( NoRecoil5 + (0x1F4C + (4*y))) = (float)0;
*(float*)( NoRecoil5 + (0x20B4 + (4*y))) = (float)0;
*(float*)( Wep + (0x4C8 + (4*y))) = (float)0;

///*/** grenades ((i==6)4i==7)||*/(i==8)||(i==64)||(i==100)||(i==126define)||(i==135 )||(i==209)||(i==210)||(i==240)||(i==262)||(i==263 )||(i==272)||(i==288)||(i==313)||(i==338)||(i==357 )||(i==382)||(i==383)||(i==384)||(i==391)||(i==416 )||(i==42*/3)||(i==424)||(i==425)||(i==438)||(i==473)||(i==48 1)||(i==500)||(i==513)||(i==519)||(i==554))
#define knives ((i==5)||(i==35)||(i==74)||(i==132)||(i==189)||(i= =239)||(i==261)||(i==269)||(i==270)||(i==271)||(i= =372)||(i==437)||(i==517)||(548))
#define flash ((i==7)||(i==383)||(i==520))
#define flash ((i==7)||(i==383)||(i==520))

/*#define Weapo

{
for(int i=0; i<598; i++)
{
DWORD wep = *(DWORD*)(Weapon +(4*i));
if(wep)
{
*(int*)(wep + 0xAA4) = 2;
}
}
}
}*/
#define NoRecoil - 598 and 10
#define NoWeaponWeight - 598
#define NoGrenadeDmg - 598 - need to define grenades
#define NoChangeDelay - 598
#define NoKnockBack - 598 and 10
#define NoScope - 598
#define FastKnife - 598
#define KnifeOHK - 598 and 6
#define RepeatFire - 598

//(int i=0; i<598; i++)
//{
#include "stdafx.h"
#include "targetver.h"

void hacks() / put your stuffs here like loading cshell etc.

Base / put your base here

dllmain //put your dll main here
//After Dllmain
void ShowMessage(char* string, DWORD CShell)
{
DWORD MsgBoxFunc = CShell + 0x838F0;
__asm
{
push string;
push 0;
push 0x70;
push 0x1C;
call MsgBoxFunc;
add esp, 16;
}
[
































okk man yuo good
you didnt add anything related to hack() in youyr dllmain
xD man man help me CShell
man come ollydbg plz
you fucking prick Sterling meh tittle name
It's because it's incomplete .. you need the includes .. and some defines ..
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