Red faceVIP base

Posts 3145 of 101 · Page 3 of 7
Quote Originally Posted by LilGho$t View Post
Hmm as a question, how'd you get past the "d3dx9.h" file error?
If you had this error of course.
not error for me man sorry :P
@LilGho$t -_- man learn to code before you even download or look at it. You dont know how to include sdk's? -_-
Quote Originally Posted by bonnySmith View Post
@LilGho$t -_- man learn to code before you even download or look at it. You dont know how to include sdk's? -_-
I know basic c++, python, racket (scheme lisp), vb.Net (joke of a language), and batch (joke of a language)
Quote Originally Posted by LilGho$t View Post
I know basic c++, python, racket (scheme lisp), vb.Net (joke of a language), and batch (joke of a language)
obviously not. you can't even include the proper files from the external locations?
Quote Originally Posted by supercarz1991 View Post
obviously not. you can't even include the proper files from the external locations?
I'm more familiar with making console based applications in these languages so i haven't ever worked with linking from external locations which is why i'm trying to understand this base.
Quote Originally Posted by LilGho$t View Post
I'm more familiar with making console based applications in these languages so i haven't ever worked with linking from external locations which is why i'm trying to understand this base.
99% of ca bases need to link to some form of external d3d sdk or fear sdk (if u want S2S)
Quote Originally Posted by supercarz1991 View Post
99% of ca bases need to link to some form of external d3d sdk or fear sdk (if u want S2S)
which i know and that's why i'm trying to link this one and understand how it links.
I'mma just say this.

WHUT DA HEYULL???

Please read the dam books -_- you not good. U cant even do that simple thing try reading books
Quote Originally Posted by supercarz1991 View Post
you crash because the base has the VIP feature of a GUID checker.

remove the GUID check and it will work fine
yet not working, i removed the check.
well maybe the addies are not uptodate
or idk what
Quote Originally Posted by nbss View Post
yet not working, i removed the check.
well maybe the addies are not uptodate
or idk what
i went to "Guid.h" and changed the:
Code:
#define BAD
to:
Code:
#define BAD /*FALSE*/XorStr<0x6B,15,0x2D5E01A8>("\x2A\x2F\x2E\x2B\x3C\x23\x51\x35\x21\x35\x3B\x22\x32\x3C"+0x2D5E01A8).s
This is a copy and paste of the:
Code:
#define GOOD
code.
Stop with the nub questions...
I know right -_- if you dont know how to code. Please dont even bother downloading
Posts 3145 of 101 · Page 3 of 7
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