OffSets 25.05
Here are the newest offsets
#define WeaponMgr 0xB0CA14
#define BasicPlayer 0xAA590C
#define Wallhack 0x6CE604
#define SeeGhost1 0x88
#define SeeGhost2 0x8C
#define SeeGhost3 0x90
#define NoKnockBack 0x273C
#define CrouchSpeed 0xC
#define AmmoDamage 0x7A4
#define NoRecoil1 0x4C8
#define NoRecoil2 0x630
#define NoRecoil3 0x18E4
#define NoRecoil4 0x18F0
#define NoRecoil5 0x1F4C
#define NoRecoil6 0x20B4
#define NoRecoil7 0x221C
#define RepeatFire 0xA50
#define ShotGunSpread 0x694
#define NoWeaponWeight 0xA78
#define NoGrenadeDmg 0x7A4
#define NoChangeDelay 0x2654
#define FlashbangBoom 0x7ED
#define NoReload 0x2650
#define NoScope 0xA58
#define KnifeOHK1 0xB68
#define KnifeOHK2 0xB74
#define FastKnife1 0x9D8
#define FastKnife2 0x9FC
#define C4PlantTime 0x7C
#define C4DefuseTime 0x80
#define MaxDefuseDistance 0x84
#define DistFallDmgStart 0x4
#define MoveDelayFire 0x2410
#define ZoomSpeedPenalty 0x240C
#define ConShotInterval 0x266C
#define ConShotKeyInterval 0x2670
#define DamageCamera 0x23D0
#define ZoomTargetType 0x2414
#define StunTime 0xA70
#define WeaponRange 0x798
#define EdgeShotEnabled 0x4E8
#define WallShotEnabled 0x4EC
#define PerfectWallShot 0x4F0
Credits: Me and genkidsu logger XD
#define WeaponMgr 0xB0CA14
#define BasicPlayer 0xAA590C
#define Wallhack 0x6CE604
#define SeeGhost1 0x88
#define SeeGhost2 0x8C
#define SeeGhost3 0x90
#define NoKnockBack 0x273C
#define CrouchSpeed 0xC
#define AmmoDamage 0x7A4
#define NoRecoil1 0x4C8
#define NoRecoil2 0x630
#define NoRecoil3 0x18E4
#define NoRecoil4 0x18F0
#define NoRecoil5 0x1F4C
#define NoRecoil6 0x20B4
#define NoRecoil7 0x221C
#define RepeatFire 0xA50
#define ShotGunSpread 0x694
#define NoWeaponWeight 0xA78
#define NoGrenadeDmg 0x7A4
#define NoChangeDelay 0x2654
#define FlashbangBoom 0x7ED
#define NoReload 0x2650
#define NoScope 0xA58
#define KnifeOHK1 0xB68
#define KnifeOHK2 0xB74
#define FastKnife1 0x9D8
#define FastKnife2 0x9FC
#define C4PlantTime 0x7C
#define C4DefuseTime 0x80
#define MaxDefuseDistance 0x84
#define DistFallDmgStart 0x4
#define MoveDelayFire 0x2410
#define ZoomSpeedPenalty 0x240C
#define ConShotInterval 0x266C
#define ConShotKeyInterval 0x2670
#define DamageCamera 0x23D0
#define ZoomTargetType 0x2414
#define StunTime 0xA70
#define WeaponRange 0x798
#define EdgeShotEnabled 0x4E8
#define WallShotEnabled 0x4EC
#define PerfectWallShot 0x4F0
Credits: Me and genkidsu logger XD

