Extracting .hfs archives while maintaining Folder Structure?
I'm aware of the method for extracting the .hfs archives with VZipFlip, however the program to my knowledge only creates a .zip duplicate of the original .hfs folders and doesn't maintain the file structure needed for it to recognize modified content. IE if you extract a modify a folder from the .hfs archive, for instance an inner armor, you'd need to create a directory like this data\models\player\evy and place it there.
Is there a way of extracting these archives while maintaining the folder structure, or simply a guide for knowing where they go? I've seen a torrent a while ago which had all this data extracted and contained within the proper directories, but I don't think they've updated it with every iteration. Anyone got any advice?