Fullbright Code: if(cItem.CF_Fullbright) { if(T_Players) { D3DCOLOR FRONT = 0xFF00FF00, BACK = 0xFFFF0000; pDevice->SetRenderState(D3DRS_LIGHTING, false); pDevice->SetRenderState(D3DRS_AMBIENT,FRONT); } } I have made this Fullbright. But when I include function, some people become green. Where mistake?