I need CShell.dll (older version)

Posts 16–18 of 18 · Page 2 of 2
You can't bypass Client Error. End of discussion. You have to attack the server in a complex manner if you want this to happen.

Even if you disable the message, it's the server that disconnects you from the game anyway. Maybe you can filter the packet, but they cleverly hide it in 1000s of other packets by putting a delay on the disconnect.
Quote Originally Posted by TrollerCoaster View Post
You can't bypass Client Error. End of discussion. You have to attack the server in a complex manner if you want this to happen.

Even if you disable the message, it's the server that disconnects you from the game anyway. Maybe you can filter the packet, but they cleverly hide it in 1000s of other packets by putting a delay on the disconnect.
Wrong Client error 28_3 is Client sided so you can bypass it
There's a new client error in CF Europe (28_4).
I already found the new detection function.

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@TrollerCoaster
These client errors are new, they simply look if the informations of weapons are correct.
In CrossFire Europe also BasicPlayerInfo is being checked.

I think they will also 'patch' some more hacks in the future.
Posts 16–18 of 18 · Page 2 of 2

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