You can't bypass Client Error. End of discussion. You have to attack the server in a complex manner if you want this to happen.
Even if you disable the message, it's the server that disconnects you from the game anyway. Maybe you can filter the packet, but they cleverly hide it in 1000s of other packets by putting a delay on the disconnect.
Even if you disable the message, it's the server that disconnects you from the game anyway. Maybe you can filter the packet, but they cleverly hide it in 1000s of other packets by putting a delay on the disconnect.
