Can IJJI Stop CheatEngine?

PollCan CE be stopped?
24 votes
Posts 16–19 of 19 · Page 2 of 2
The things I've been hearing and I'm pretty sure they could detect and or stop CE. I know they are going to use a new cheat/hack detection for AVA.
I'm not sure but CE may be detected under certain operating systems at this point, I set up VMWare 8 with Windows 8, AVA, and CE. Game-guard kicks me as soon as game opens and tries to load character screen. CE isn't running, I even tried uninstalling it. Downloaded the .erl deleter inspired by AvA Player, ran it after each kick. Have also tried a complete re-install of the game. This latest patch that my client updated to (1137 or something?) might have done it.

To be thorough I just ran AVA on my actual machine (Windows 7 64-bit) which has worked without a single issue (which is why I didn't even bother trying to run it prior to setting up VMWare and whatnot.). Get the same exact error at the same exact time, except on the host machine the error reads "Game hack detected" with some weird characters after it.
I have been looking around the forums in Aeria and they said once AVA is transferred over they will have a new cheat blocker. It you inject anything in or modify anything in the game you will be banned instantly, as in auto-ban.
Quote Originally Posted by Predator View Post
I have been looking around the forums in Aeria and they said once AVA is transferred over they will have a new cheat blocker. It you inject anything in or modify anything in the game you will be banned instantly, as in auto-ban.
So glad I just bought unreal a week ago due to being bored with AVA. -_-
Posts 16–19 of 19 · Page 2 of 2
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