Strides ?

Posts 1–9 of 9 · Page 1 of 1
Strides ?
ohai mpgh ,
i fixed my d3d menu bas and now it work but i need strides for player cuz i want to do d3d wallhack
Wrong Section
Moved.
as i last remember player strides in Crossfire were 36 && 32

Maybe i'm wrong dunno
Quote Originally Posted by BlackLite View Post
ohai mpgh ,
i fixed my d3d menu bas and now it work but i need strides for player cuz i want to do d3d wallhack
come one.. why don´t you leave this section, useless over useless posts & threads from you and if you can´t write english lanuage right, then use google translator


Code:
	// Wallhack
	if (Feature[_Wallhack] == 1)
	{
		if(stride >= 10)
		{
			pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
			pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_NEVER);
		}
	}
was that hard?
Quote Originally Posted by Code[VB] View Post
come one.. why don´t you leave this section, useless over useless posts & threads from you and if you can´t write english lanuage right, then use google translator


Code:
	// Wallhack
	if (Feature[_Wallhack] == 1)
	{
		if(stride >= 10)
		{
			pDevice->SetRenderState(D3DRS_ZENABLE, D3DZB_FALSE);
			pDevice->SetRenderState(D3DRS_ZFUNC,D3DCMP_NEVER);
		}
	}
was that hard?
thanks +1 but i wont leave that section
Quote Originally Posted by giniyat101 View Post
they are 40 and 44
thanks it work now
wrong area more attention
dude i had a list like a chart but lost it if i found it i will give it to you
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