Hi guys. Someone know/can (tell me) what things of Ava are NOT checked by server? I only know that the things checked by server are ALL things done in multiplayer. YOU know someother? Thanks
Time
Lives in Coop
Godmode coop
Box
Rounds
Kills in coop
Coordinates in coop
Enemy life in coop
MUltipler in coop
Are clientside
Originally Posted by zZzeta/S
Time
Lives in Coop
Godmode coopso all things in coop are NOt checked by server?
Box
Rounds
Kills in coop
Coordinates in coop
Enemy life in coop
MUltipler in coop
Are clientside
so all things in coop are NOt checked by server?
Checked:
Euro Shop Weapons
Cap Shop Weapons
PVP Ammo
PVP Health
PVP Score
PVP Ping
Web Shop Items
G-Coin
Euro
Clan Name
Clan Win/Lose
PVP Player Coordinates
Not Checked:
S/D(Not Sure)
Win/Lose(Not Sure)
Co-Op Enemies
Co-Op Time
Co-Op Rewards
Co-Op Modes
Event Weapons
Username
Mouse Clicks(Thus Why Macros Work)
Clan Marks
Co-Op Kills
Co-Op Player Coordinates
Co-Op Score
Co-Op SP
Co-Op EXP
Hmm that should be it. Aeria see's this and everything on the not checked list will be put on the checked list lawl
Originally Posted by youngbuck1970
Checked:
Euro Shop Weapons
Cap Shop Weapons
PVP Ammo
PVP Health
PVP Score
PVP Ping
Web Shop Items
G-Coin
Euro
Clan Name
Clan Win/Lose
PVP Player Coordinates
Not Checked:
S/D(Not Sure)
Win/Lose(Not Sure)
Co-Op Enemies
Co-Op Time
Co-Op Rewards
Co-Op Modes
Event Weapons
Username
Mouse Clicks(Thus Why Macros Work)
Clan Marks
Co-Op Kills
Co-Op Player Coordinates
Co-Op Score
Co-Op SP
Co-Op EXP
Hmm that should be it. Aeria see's this and everything on the not checked list will be put on the checked list lawl
thanks :-D delete un checked things if you think that aeria will see them :-o
Originally Posted by youngbuck1970
Not Checked:
Mouse Clicks(Thus Why Macros Work)
lmao. Macroes work because you use a software that simulates mouseclicks which makes no difference for the gameclient, because it can't know whether you click or the macro. You shouldn't list it in this client-/serverside table. It would make sense if a macro hacked the gameclient and gave the server wrong information by replacing the spraying with tapping, but it doesn't, hence it's nothing to do with client-/serverside.
Originally Posted by qaaaaaaaaaaaaaa
lmao. Macroes work because you use a software that simulates mouseclicks which makes no difference for the gameclient, because it can't know whether you click or the macro. You shouldn't list it in this client-/serverside table. It would make sense if a macro hacked the gameclient and gave the server wrong information by replacing the spraying with tapping, but it doesn't, hence it's nothing to do with client-/serverside.
I put it there because maybe if mouse clicks were checked by the server then the game would be able to detect that the clicks are just unnatural and close itself