SFXMgr

Posts 16 of 6 · Page 1 of 1
SFXMgr
So im crashing on this line
Code:
cCharacterFX* CharacterFX = (cCharacterFX*)SFXMgr->SFXList[SFX_CHARACTER].List[i];
Here are some defines to help debug it
Code:
#define SFX_CHARACTER			0x18
cSFXMgr* SFXMgr = engine->GetGameClientShell()->GetSFXMgr();
Can someone point me in the right direction to update this?
You all know what I would say, so Im saving my time -.-
CharacterFX Class was updated.

So was GameClientShell.
Quote Originally Posted by Flengo View Post
CharacterFX Class was updated.

So was GameClientShell.
Thank you, @Xipher please close this thread
Quote Originally Posted by Flengo View Post
CharacterFX Class was updated.

So was GameClientShell.
No it's just GameClientShell and the actual SFXMGR Struct.
What he said ^
Posts 16 of 6 · Page 1 of 1
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