SFXMgrSo im crashing on this line Code: cCharacterFX* CharacterFX = (cCharacterFX*)SFXMgr->SFXList[SFX_CHARACTER].List[i]; Here are some defines to help debug it Code: #define SFX_CHARACTER 0x18 cSFXMgr* SFXMgr = engine->GetGameClientShell()->GetSFXMgr(); Can someone point me in the right direction to update this?
Originally Posted by comando2056 CharacterFX Class was updated. So was GameClientShell. Thank you, @Xipher please close this thread
Originally Posted by comando2056 CharacterFX Class was updated. So was GameClientShell. No it's just GameClientShell and the actual SFXMGR Struct.