cod4 help

Posts 1–15 of 16 · Page 1 of 2
cod4 help
hi guys i need help with adding text on screen when using the hack

thanks
D3D PrintText function ?
ye but can you post a code pls i dk were to start with that
Take a look in one of the designated hack sections, and then search for bases or sources in their source code sections. There should be something you can work with.
You can also try and work with a d3d environment. Search the forums for "d3d test environment". It'll give you all the information and a target you need to test hacks and cheats.
ok can you post a tut or a code i can work with i dont know what i need for text
Search for it in the source sections, I haven't got time to do it for you, sorry.
ye i cant find what im looking for
can sombody post a source here for me pls

thanks
thanks for the links
wont work get some error can you just put what i need in .h and .cpp
Quote Originally Posted by R3Dx666 View Post
wont work get some error can you just put what i need in .h and .cpp
You're a leecher. Learn how to do it instead of annoying other people asking for code. No one here will give a full source code, we can just help you with some parts.
only asking for help with adding text on screen
Quote Originally Posted by R3Dx666 View Post
only asking for help with adding text on screen
Ok.. As I said I WON'T give you the full code, but I'll tell you what you need to do to achieve what you want. You can google the steps after that.

1- Find base address of the D3D VTable. A pattern scan its the most recommended way. The VTable Pattern is "\xC7\x06\x00\x00\x00\x00\x89\x86\x00\x00\x00\x00\ x89\x86", and the mask "xx????xx????xx".
2- Detour the index 42 of the Vtable, it points to the game EndScene function... make it point to YOUR EndScene function, and after your function ends, it MUST get back to the Original EndScene.
3- On your EndScene print what you want and it'll show on the screen ;D

There's a lot of full sources on the web.. learn how to search or do it by yourself.
Posts 1–15 of 16 · Page 1 of 2

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