PRO CODERS .....MAKE THIS CODE TRUE {SEEGHOST}

Posts 115 of 17 · Page 1 of 2
PRO CODERS .....MAKE THIS CODE TRUE {SEEGHOST}
Code:
DWORD Basic  = *(DWORD*)( CShell  + 0xAF64C8);
			if(Basic)
			{
				*(float*)(Basic + 0x88) = 300;
				*(float*)(Basic + 0x8C) = 300;
				*(float*)(Basic + 0x90) = 300;
			}
}
}
I HAVE AT Cshell ERROR CAN ANY ONE FIX IT..??
Quote Originally Posted by kareem1111 View Post
Code:
DWORD Basic  = *(DWORD*)( CShell  + 0xAF64C8);
			if(Basic)
			{
				*(float*)(Basic + 0x88) = 300;
				*(float*)(Basic + 0x8C) = 300;
				*(float*)(Basic + 0x90) = 300;
			}
}
}
I HAVE AT Cshell ERROR CAN ANY ONE FIX IT..??
Learn some FUCKING C++
Quote Originally Posted by CaPtin]1 View Post
Learn some FUCKING C++
GUY I SAY PROS NOT YOU GO AWAY
man is see Ghots errror 28_2
Quote Originally Posted by [mi5 View Post
man is see Ghots errror 28_2
aeh yabasha...asm3 ,,plz have FACEBOOK.?

ANA ASME BAL FB :kareem mawassi my pic :horse...

u/??
tell me i add if you cant add,,i wait...u bro
Code:
DWORD Basic  = *(DWORD*)( ShellC  + 0x211A01);
            if(Basic)
            {
                *(fap*)(Basic) && (0x88) = 300,f;
                *(fap*)(Basic( && )0x8C) = 300,f;
                *(fap*)(Basic) && (0x90) = 300,f;
            }
}
}
This will work !
Quote Originally Posted by Royku View Post
Code:
DWORD Basic  = *(DWORD*)( ShellC  + 0x211A01);
            if(Basic)
            {
                *(fap*)(Basic) && (0x88) = 300,f;
                *(fap*)(Basic( && )0x8C) = 300,f;
                *(fap*)(Basic) && (0x90) = 300,f;
            }
}
}
This will work !
Shell C
Make in d3d9
Code:
if(SeeGhosts)
{
    if(Stride == 40 || Stride == 44)
    {
        pDevice->SetRenderState(D3DRS_LIGHTING, TRUE);
        oDrawIndexdPrimitive(...);
        pDevice->SetRenderState(D3DRS_LIGHTING, FALSE);
     }
}
Quote Originally Posted by CaPtin]1 View Post
Learn some FUCKING C++
Quote Originally Posted by Royku View Post
Code:
DWORD Basic  = *(DWORD*)( ShellC  + 0x211A01);
            if(Basic)
            {
                *(fap*)(Basic) && (0x88) = 300,f;
                *(fap*)(Basic( && )0x8C) = 300,f;
                *(fap*)(Basic) && (0x90) = 300,f;
            }
}
}
This will work !
Quote Originally Posted by luizimloko View Post
Make in d3d9
Code:
if(SeeGhosts)
{
    if(Stride == 40 || Stride == 44)
    {
        pDevice->SetRenderState(D3DRS_LIGHTING, TRUE);
        oDrawIndexdPrimitive(...);
        pDevice->SetRenderState(D3DRS_LIGHTING, FALSE);
     }
}
Stop posting craps .... if you're not helping, don't post.

@kareem1111
Code:
if(Basic)
{
	*(float*)(Basic + 0x88) = 300.0f; //this cause client error
	*(float*)(Basic + 0x8C) = 300.0f;
	*(float*)(Basic + 0x90) = 300.0f;
}
Edit: Use this & it will be fine:
Code:
DWORD CShell = (DWORD)GetModuleHandle("CShell.dll");
DWORD PlayerInfo = *(DWORD*)(CShell + 0xB0CFE8);

if( PlayerInfo )
{
	*(float*)( PlayerInfo  + 0x8C ) = 300.0f;
	*(float*)( PlayerInfo  + 0x90 ) = 300.0f;
}
You can use 0x8c & 0x90 but 'see ghost' only applies when the ghost is moving.
Quote Originally Posted by HyperShooter View Post
Stop posting craps .... if you're not helping, don't post.

@kareem1111
Code:
if(Basic)
{
	*(float*)(Basic + 0x88) = 300.0f; //this cause client error
	*(float*)(Basic + 0x8C) = 300.0f;
	*(float*)(Basic + 0x90) = 300.0f;
}
Edit: Use this & it will be fine:
Code:
DWORD CShell = (DWORD)GetModuleHandle("CShell.dll");
DWORD PlayerInfo = *(DWORD*)(CShell + 0xB0CFE8);

if( PlayerInfo )
{
	*(float*)( PlayerInfo  + 0x8C ) = 300.0f;
	*(float*)( PlayerInfo  + 0x90 ) = 300.0f;
}
You can use 0x8c & 0x90 but 'see ghost' only applies when the ghost is moving.
There's no point HELPING A RETARDED PERSON.
even if you give him code he don't had undetected base , all he had is C+P Shit
Quote Originally Posted by kareem1111 View Post
the Cshell error why.? @hypershoter
Next time post full code?
Code:
DWORD CShell = (DWORD)GetModuleHandle("CShell.dll");
DWORD Basic  = *(DWORD*)( CShell  + 0xAF64C8); //Offset correct? For which crossfire version is this?

if(CShell > 0) //make sure cshell module loaded before executing the code
{
	if(Basic)
	{
		*(float*)(Basic + 0x88) = 300; //remove this 
		*(float*)(Basic + 0x8C) = 300;
		*(float*)(Basic + 0x90) = 300;
	}
}
Guy i have base

I just need coder
Quote Originally Posted by kareem1111 View Post
Guy i have base

I just need coder
ye leeched base lol!,
Bro just go read some dam C++ books ffs
@kareem1111
shut ur fucking mouth nooob ya maksom abok enta noob we mesh fahem 7aga
u dont understand a shit! the answer for ur problem is simple and i wont tell u
i know more than u although i dont know all C++ shit! i l am learning
and if u know C++ what is
int i 0<455
Posts 115 of 17 · Page 1 of 2

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