OutdatedCross Fire (NA) Pointers/Offsets/Value/Codes [Aug 9, 2012]

Posts 16–30 of 52 · Page 2 of 4
Quote Originally Posted by Tu®n][OnZzZzZ View Post
@Dark Side thx u this thread helped me a lot to lvl up my base
Your Welcome

---------- Post added at 03:03 PM ---------- Previous post was at 03:02 PM ----------

Quote Originally Posted by shwerma View Post
OhkKnife = 1500.0f

i think its 1800.0f right>>????

---------- Post added at 12:12 PM ---------- Previous post was at 12:10 PM ----------

OhkKnife = 1500.0f

i think its 1800.0f right>>????

but very thx its usefull thread thx man
You could change the value that you want ... i like 1500 so i put it
Very good release ,, but i think DrawFlat & MaxModelLights commands are patched since a while
Quote Originally Posted by koshek View Post
Very good release ,, but i think DrawFlat & MaxModelLights commands are patched since a while
No they are not .
@Dark Side i need ur yahoo or skype
my next release will be wall-seeghosts-ohkknife-speedknife-knife360-nonadedamage
and i cant make no weapon weight works can u help me?
Quote Originally Posted by KerozHany View Post
@Dark Side i need ur yahoo or skype
my next release will be wall-seeghosts-ohkknife-speedknife-knife360-nonadedamage
and i cant make no weapon weight works can u help me?
yea sure
mpghd4rkside@hotmail.com
Quote Originally Posted by Dark Side View Post
Hello Coders
here's the last updated addys
FEEL FREE TO ASK ME ANYTHING RELATED TO THIS THREAD.

First , Offset's
Code:
AmmoDamage\NadaDamage = 0x818
FastKnife1 = 0xA88
FastKnife2 = 0xA60
360Knife = 0xBF9
OhkKnife = 0xC04
NoFallDamage = 0x4
SeeGhost1 = 0x90
SeeGhost2 = 0x88
NoScope = 0xAE4
LessRecoil = 0x3514 || 0x351C || 0x3518 || 0x3514
NoSpread = 0x3B74
Range = 0x80C
NoWeaponWeight = 0xB04
C4Defuse = 0x80
C4Plant = 0x7C

Also here's the last updated pointers
Code:
WeaponMgr = 0xB74118
BasicPlayerInfo = 0xB0CFE8
PlayerClass = 0xB740F8
LTClient = 0x3CBFC4
Here's the values


Code:
NoNadeDamage = 0.0f
FastKnife = 2.0f
360Knife = 999.0f
OhkKnife = 1500.0f
NoFallDamage = 0.0f
SeeGhost = 1.0f
NoScope = 1.0f
LessRecoil = 0.0f
NoSpread = 0.0f
Range = 999.9f
NoWeaponWeight = 0.13f
C4Defuse = 1.5f
C4PlantTime = 0.0f "Visual"
PushToConsole Strings

Code:
WireFrameModels 1
DrawWorld 1 
DrawFlat 1 
MaxModelLights 1
How to do Knifes ?

Code:
#define knives (i == 5 || i == 35 || i == 74 || i == 120 || i == 132 || i == 176 || i == 177 || i == 178 || i == 182 || i == 195 || i == 196 || i == 197 || i == 198 || i == 199 || i == 223 || i == 224 || i == 225 || i == 226 || i == 227 || i == 228 || i == 244 || i == 302 || i == 303 || i == 304 || i == 305 || i == 306 || i == 307 || i == 318 || i == 345 || i == 346 || i == 376 || i == 404 || i == 405 || i == 406 || i == 407 || i == 408 || i == 409 || i == 437 || i == 455 || i == 456 || i == 457 || i == 517 || i == 518 || i == 548 || i == 576)


bool knifes = true;


DWORD pKnife = *(DWORD*)(pWeaponMgr +(4*i));


if (knifes) 
{
for (int i=0 ; i<999 ; i++)
{
 if (pKnife) 
{
for (int y=0 ; y<10 ; y++)
{
if ( knives ) {
*(float*)(pKnife +0xA88+y*4) = 2.0f; // Fast Knives
*(float*)(pKnife +0xA60+y*4) = 2.0f; // Fast Knives
*(float*)(pKnife +0xBF9+y*4) = 2.0f; // 360 Knives
*(float*)(pKnife +0xC04+y*4) = 1600.0f; // OHK Knives
}
}
}
}
}
A Mini Base works on some crossfire private servers and versions made by me for mpgh dont forget my credits ..
Code:
#include <windows.h>


void Base(void)
{
    for (;;)
    {
        // Source Here...
    }
}


DWORD WINAPI Attach(LPCVOID)
{
    Base();
    return true;
}


bool WINAPI DllMain(HMODULE hDll, DWORD dwReason, PVOID pvReserved)
{
    if(dwReason == 1)
    {
        DisableThreadLibraryCalls(hDll);
        CreateThread(0,0,(LPTHREAD_START_ROUTINE)Attach, hDll,0,0);
    }
    return true;
}
credits for derh.acker for the last defines




Put me in credits @Hero , @DaRk , @Hannibal
sticky please so people will stop asking about them
For master coders i need help...
how to find offset crossfire indonesia?
Very USEFYLLLLLLLLLLLLLLLLL THX BRO!
@ knife 360 wont work, maybe missed offset

Edit: If i did all ok, i found 1 or 2 offsets

KnifeNormalAngle
Code:
LEA EBX,DWORD PTR SS:[EBP+A58]
KnifeNormalAngle2

Code:
LEA EBX,DWORD PTR SS:[EBP+AA0]
Edit: Yes it works using my offsets value 2.0
hi i am sorry for question but this is in C++?..
Quote Originally Posted by ardeleanul View Post
hi i am sorry for question but this is in C++?..
No... its in C--












































Yes it is in C++
(Float) 3.6 ; << thats mean 360 angel round

real value for Angle Kukri is 0,8 its mean 80 degree, i found it with my logger

but i very love Long Knife + 360 round knife, so i can get mutant anyone in my range from Front, side, back, up and down if no wall in my range with 1 click
Good job! Don't u see guys something ,,when i shared my base what happend later, till now everyone posts hack and some peapole shared a bases there is tons of hacks in crossfire section lol
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