

if (RmMaster==1)
{
DWORD *PLSLOT;
DWORD *RMSLOT;
PLSLOT =(DWORD *)((dwServerPtr)+OFS_PLAYERSLOT);
RMSLOT =(DWORD *)((dwServerPtr)+OFS_ROOMMASTER);
*RMSLOT = *PLSLOT;
}
if (Premium==1)
{
WriteInt((dwServerPtr+OFS_PREMIUM), 1);
}
if (Premium==2)
{
WriteInt((dwServerPtr+OFS_PREMIUM), 2);
}
if (Premium==3)
{
WriteInt((dwServerPtr+OFS_PREMIUM), 3);
}
if (Premium==4)
{
WriteInt((dwServerPtr+OFS_PREMIUM), 4);
}
