Would someone verify/test out this Cheat Engine DayZ script hack for unlimited ammo?
Code:
_weaponClass = currentWeapon player;
_mainWeaponClass = "M4A1_AIM_SD_camo"; /*Replace with your first main weapon*/
_mainWeaponClass2 = "BAF_AS50_scoped"; /*Replace with your second main weapon*/
/*note that atleast one of these MUST be in your backpack at all times*/
_backpack = unitBackpack player;
_array = getBackpackCargo _backpack;
if((_weaponClass == "ItemFlashlight") || (_weaponClass == "ItemFlashlightRed")) then {
/*put the items you ALWAYS want to spawn when you open your inventory with either one of the flashlights out here (ie: ammo, bandages, bloodbags, grenades)*/
if(_mainWeaponClass in _array || _mainWeaponClass2 in _array) then {} else {
/*put the items you want to spawn at the START OF THE GAME here, these items will only spawn when you don't have one of your main weapons in your inventory (you should always have 1 in there)*/
/*ie: backpack, ghillie suit, secondary weapon*/
/*DO NOT SPAWN YOUR PRIMARY WEAPONS HERE, IT DOES THAT BELOW*/
player addweapon "M4A1_AIM_SD_camo"; /*adds the chosen primary weapon to your main inventory*/
_backpack addMagazineCargoGlobal ["BAF_AS50_scoped", 1]; /*adds the chosen second primary weapon to your backpack*/
}
}
Please use the same Cheat Engine at main menu method to do this, you may have to cram it all into one line.
You must be holding a flashlight for this to work. What this SHOULD do is make is so when you don't have one of your primary weapons in your pack (when you respawn for example) it will spawn you all the items you need at the start, and when you do have them it will spawn you your infinite items (ammo and such). This is just a test and not even guaranteed to work, but I believe it will and that it will not be detected. Thank you.
EDIT: Updated the script to just use a flashlight, I believe it's better now.
EDIT (2): Updated it a lot now, if this works it's ready for actual use.
