Updating cubeone.....

Posts 6175 of 346 · Page 5 of 24
Feel Free To Release Codes Here, But Please Do Not Release any Client! People just leech off and Slap their Name On The Face Of it.
Can someone PM the client? I have a mac and can't do all of the hex editing and shit.
Use Flasm for Mac! Simple, Fast and Efficient!
Jesus, I'm never gonna be able to do this.
Haha nice work guys! I saw the update and started playing properly (Trying to get 5 star paladin by fame bonuses at the moment) and so I haven't bothered. But you guys are legendary, thanks for the tips, pretty sure I can update the client for autoaim and auto-nexus now.
This is probably a dumb question but I am new to trying to hack. Where do I, or how do I get the code to edit? I am hoping once I have the starting point that I will be able to follow directions from this thread and be able to learn how to do this myself.
I have a few questions since I'm going to attempt this. One, does this only work with cube's client? That client is now broken so I'm confused on where to start. Two, will this work on standalone clients?
Quote Originally Posted by Jaycheezy View Post
I have a few questions since I'm going to attempt this. One, does this only work with cube's client? That client is now broken so I'm confused on where to start. Two, will this work on standalone clients?
We are modifying any swf of realm. You download the latest from their site, (AssembleeGameClient#.swf), open it up in a disassembler, and there you go.
Quote Originally Posted by john29990 View Post
This is probably a dumb question but I am new to trying to hack. Where do I, or how do I get the code to edit? I am hoping once I have the starting point that I will be able to follow directions from this thread and be able to learn how to do this myself.
Quote Originally Posted by Jaycheezy View Post
I have a few questions since I'm going to attempt this. One, does this only work with cube's client? That client is now broken so I'm confused on where to start. Two, will this work on standalone clients?
It's probably best to start out with some working code. Since the patch, the majority of the work done in this thread is dated so for someone new to this stuff it's a little difficult. If I were you guys I would start with my standalone client thread (http://www.mpgh.net/forum/599-realm-...-messages.html). The process for making a standalone client that connects to production servers and not test servers is the same (don't bother trying to make connection messages work as that part of the tut is dated). This is probably the easiest hack that can be done at the moment. Once you guys have that going, try to add auto-nexus to your client. It looks like moon00dragon fixed the dated auto-nexus code to work with 123.5.0. It's on one of his posts in this thread. Just take that code and follow the directions I gave in the original post of this thread. I'm working on getting the aimbot working but its not cooperating with me :/. Perhaps when you guys get done with that there will be an updated aimbot on this thread that you can add.

GL!

---------- Post added at 12:06 PM ---------- Previous post was at 11:57 AM ----------

Quote Originally Posted by Twont View Post
Thanks for this,got the auto nexus working fine, but with the auto aim what do you use to change the method? i cant get it open with Yogda but notepad+ seems a bit difficult

Cheers
Not sure if this answer your question but I think I found a way of coding it properly so that one doesn't have to hex edit anything after replacing the function. You'll still need to you rabcdasm but it isn't that difficult.
sounds good, I managed to get the .abc files but im not sure how to use the abc replace to get it back into my swf
Quote Originally Posted by Twont View Post
sounds good, I managed to get the .abc files but im not sure how to use the abc replace to get it back into my swf
When you extract the .abc files with abcexport you'll notice that they have the postfix -0, -1, and so on. These are all the code sections to the swf file. Using rabcdasm, you pick out the .abc file you want to modify. Once you have some changes you want to implement to that particular abc file, you got to assemble the code with rabcasm (rabcasm yourfilename-1rfilename-1.main.asasm). The assembly process makes a new modified .abc file of the same name in the directory of all the code. Just abcreplace yourfilename.swf [index of abc file you modified, 1 in this case] yourfilename-1rfilename-1.main.abc to replace the .abc file within the swf.

Damn those monkeys, but you get the point.
Thanks for this,got the auto nexus working fine, but with the auto aim what do you use to change the method? i cant get it open with Yogda but notepad+ seems a bit difficult

Cheers
To be honest I have no idea how to edit nor code or anything like that.... I am a carpenter.... if you want something installed I can do it... but numbers and codes...

Will anyone be uploading a working client?
Hey Nilly Youre Online!

---------- Post added at 11:40 AM ---------- Previous post was at 11:39 AM ----------

Did You Get The New Loading Screen Code??

---------- Post added at 11:44 AM ---------- Previous post was at 11:40 AM ----------

LOL people just need to be spoonfed nowadays....
Please Start From The Beginning to Fully Understand Yogda+RABCDAsm+HxD.
If you are in any sort of problem, ask us... we are there to help, but please, please dont release a client claiming as your own work!
Haven't worked on loading screen. Duping isn't a high priority for me. Besides I kind of like how the new loading screen looks. :P
Posts 6175 of 346 · Page 5 of 24

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