My mob trap is finished. I'm going to be updating it, but I don't know how...so I need your suggestions. I got this idea from Ethoslab and mkll lmao.
Current: 90k items/hour.
The world download is in the attachments below, and the basic instructions on how my mob system works is in the "instructions.txt" file.
*I WANT YOUR SUGGESTIONS ON HOW TO MAKE IT BETTER* [ meaning more loot ]
Put the difficulty on "Hard" for best results. To prevent ice from melting and destroying the redstone below, do not put light sources close to the ice, including torches, glowstones, (redstone torches are fine).
If I make more cells that stretch from the outside, then the radius between the collection point and that gets too large, over 144 blocks I bet. Mobs will constantly despawn.
Monsters don't spawn on half blocks. Knowing that, you could but full blocks near the trap.
Originally Posted by Dawgy Dawg
Monsters don't spawn on half blocks. Knowing that, you could but full blocks near the trap.
I know.. I should have replaced all the glowstone with half steps and add a little glowstone at the sides..
Well at least the looting is good.