Warrock is now read only .. so the old way is now patched witch is like * (double*)Addie = val ..
NA Addie : ADR_Break_Limit 0x00890F50
Originally Posted by R3dLine
Warrock is now read only .. so the old way is now patched witch is like * (double*)Addie = val ..
NA Addie : ADR_Break_Limit 0x00890F50
I'm using old way and it works perfectly
Originally Posted by scraprecon
I'm using old way and it works perfectly
Not for everything .. try it on stw , headshot , speed .. it's detected there
Lol. I use on ALL of those. Bone shot, speed, stw, wtw, no delay. All work fine
Originally Posted by scraprecon
Lol. I use on ALL of those. Bone shot, speed, stw, wtw, no delay. All work fine
then ur lucky what else i should say that it only PAGE_READWRITE only so it check all of thos if they are running befor server = crash will that what happen for all but seem ur lucky then or sth else .. and soon on next update bypass will be patched so maybe this lol cuz they patch it on ca eu last update XD
@Jheamuel123
Upload me a dump of PH plz
I think ppl are getting lazy and not checking if your in server or game... Not trying to change topic but if any1 has this problem (they have to patch Mem) and they are willing to give base to me, I wanna look through it and see if I can fix
Originally Posted by R3dLine
then ur lucky what else i should say that it only PAGE_READWRITE only so it check all of thos if they are running befor server = crash will that what happen for all but seem ur lucky then or sth else .. and soon on next update bypass will be patched so maybe this lol cuz they patch it on ca eu last update XD
@Jheamuel123
Upload me a dump of PH plz
i just PM u the DUMP!
Thanks
void break()
{
*(Double*)ADR_BreakLimit += 999;
}
else u have frong addy's
thanks . but the better way is you have opk :
Originally Posted by tagzkienet
make AI gatling unli
There is other code. but i dont tell it. XD
What?u mean Gutling won't stop?
---------- Post added at 02:51 AM ---------- Previous post was at 02:49 AM ----------
Originally Posted by Mylo
void break()
{
*(Double*)ADR_BreakLimit += 999;
}
else u have frong addy's
any addies on that????
---------- Post added at 02:51 AM ---------- Previous post was at 02:51 AM ----------