Thank you Xaymar for your time and effort on getting everything done properly =o
As for the slot machines instructions you have given , I've never got myself into getting addresses in the range you did.
I searched for byte , both writable and non-writable memory , both copy-on-write and non copy-on-write memory , and both executable and non-executable memory...
The addresses I got were always around 2Fxxxxxx and around 39xxxxxx , I managed to narrow down each reel of the slot machine to two addresses , one which is set as soon as you use the machine and another which only sets after you use the machine.
despite getting both addresses for each of the wheel in the machine , trying to set them all to the same number on the moment of rolling would only make the signs show up as I wanted them to , but the reward item does not change at all out of its normal bounds (e.g. see 3 vault signs , bomb shows up , no confetti either)
I also tried freezing the addresses (which really just sets them to what I want over and over really fast) hoping that I just did not do it fast enough manually , but that does not seem to be the case.
As for sanctuary_dynamic.upk , I have no idea how to re-pack it after I extracted it XD (mind giving me a tip , I already read what you said about doing this will make borderlands 2 crash due to the assumption of hashes , but I want to give it a shot anyways).