America's Army No Recoil/Reload LUA code.
Code:
if (PC.Pawn) then
if (PC.Pawn.Weapon) then
PC.Pawn.Weapon.bWpnRecoil = false
PC.Pawn.Weapon.bWpnAccuracy = false
end
if PC.Pawn.Weapon.AmmoType.AmmoAmount == 0 then
if PC.Pawn.Weapon.AmmoMagCount > 0 then PC.Pawn.ServerReload()
end
end
I'm hoping more people will incorporate LUA hacks into other games. Currently, my focus is on both AA:O and WarRock. LUA tutorial coming soon for those who don't understand this.
I have a fast and error-free bot running right now. I'd release but the hook is currently detected. Maybe if Dave could help out with the PB issues, I could release it on here.
Edit: Forgot, it's in Lua. I'm working on a C++ bot right now and to tell you the truth, there is no difference in speed.
Yeah why not. Feel free to PM me.
LUA?
I thought that language was only worth a shit on PSPs.... though i could be (and probably am) mistaken....
Good Job anyway Magik.
Lua is amazing for any game that runs on Unreal Engine.
wel if you have wy dont release it ,everybody wants hacks and everybody shares so why wont you?
I'll gladly share mine once I finish a few things, but I don't see the point in releasing a detected bot. I have it so it manipulates screenshots, so if PB takes a screenie, it takes another users name in-game and places it as your own in the ss and places a fake GUID. The only problem is that PB might hardware ban you. I'm thinking I might have it block pb from receiving the ss because they don't hw ban for an unretrieved screenie.