Universal NoRecoil For MW3 Multiplayer

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Universal NoRecoil For MW3 Multiplayer
Scan for this array of byte:

Code:
D8 00 DC 0D
Write 0x90 0x90 to the result. You should get only 1 address found and it should work for all future versions. Been using it for the past 3 - 4 versions.
Can you make a fully finished download?
Quote Originally Posted by Mw3playa View Post
Can you make a fully finished download?
This is the source code section. No release executable files will be here. This is for sharing source code.
Quote Originally Posted by NightmareTX_RETIRED View Post
Scan for this array of byte:

Code:
D8 00 DC 0D
Write 0x90 0x90 to the result. You should get only 1 address found and it should work for all future versions. Been using it for the past 3 - 4 versions.
Isn't this just to use the CG_Fire something? In Olly?
Or am I wrong here ? :S


---------- Post added at 01:38 AM ---------- Previous post was at 01:37 AM ----------

REMOVED
Quote Originally Posted by Jorndel View Post


Isn't this just to use the CG_Fire something? In Olly?
Or am I wrong here ? :S


---------- Post added at 01:38 AM ---------- Previous post was at 01:37 AM ----------

REMOVED
What? o.0 I don't understand what are you trying to say?
But!! But!!
What's this then?:
Code:
#define RecoilS = "\xE8\x00\x00\x00\x00\x83\xC4\x14\x8B\x44\x24\x40\x8B\x4C\x24\x10"
#define RecoilM = "x????xxxxxxxxxxx"
char patch[6] = {0x90, 0x90, 0x90, 0x90, 0x90, 0x90};
memcpy(FindPattern((DWORD)GetModuleHandleA("iw5mp.exe"), 0xFFFFFFFF, (BYTE*)RecoilS, RecoilM), &patch, sizeof(patch));
#CORNfused....
Quote Originally Posted by Kenshin13 View Post
But!! But!!
What's this then?:
Code:
#define RecoilS = "\xE8\x00\x00\x00\x00\x83\xC4\x14\x8B\x44\x24\x40\x8B\x4C\x24\x10"
#define RecoilM = "x????xxxxxxxxxxx"
char patch[6] = {0x90, 0x90, 0x90, 0x90, 0x90, 0x90};
memcpy(FindPattern((DWORD)GetModuleHandleA("iw5mp.exe"), 0xFFFFFFFF, (BYTE*)RecoilS, RecoilM), &patch, sizeof(patch));
#CORNfused....
That one worked for previous version, but it just crashes on the last one
Quote Originally Posted by MarkHC View Post

That one worked for previous version, but it just crashes on the last one
Up till 1.9 right?
Quote Originally Posted by Kenshin13 View Post
Up till 1.9 right?
Up to 1.9.441 If i'm not wrong...
This is ... Usefull ... And weird ... Love the laziness of IW
noob here !
You need to search this in CE->memory view->array of byte ?
When i doo that it doesn't find anything !
and how do i write 0x90 0x90 to it ?
im running IW5M
thank you
@jorndel your right man if you want to find no recoil you have to look up for the string cg_fireweapon
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