_plr addMPEventHandler ["mprespawn", {
_plr = (_this select 0);
removeAllWeapons _plr;
{_plr removeWeapon _x} forEach items _plr;
_plr addWeapon "ItemCompass";
_plr addWeapon "ItemWatch";
_plr addWeapon "ItemMap";
_plr addWeapon "SVD_CAMO";
_plr addMagazine "10Rnd_762x54_SVD";
}];
