PatchedAimbot [ESP, Boxes, AutoAim]

Posts 61–75 of 120 · Page 5 of 8
Cody Allen, the thing is that it's still sometimes not picking up default skins. Some of the servers I play on are still using the old ones but it refuses to lock to them sometimes. Skins can't be the problem.
Well if it is not the skins then it has to be something else to do with the patch, the reskins just made the most sense. How are servers still able to use the old skins though? A Mutator?
Servers are able to use old skins because of Skin packs that you can download.. That's like using vector skins to color the monsters red/blue so you can see them anywhere.. Unfortunately Zeracks you are incorrect in saying that the skins have nothing to do with it.. Because with a new skin, comes new coding. The aimbot still knows the reference to AI's instead of players, But it's can't discern the new code behind the movements etc of the AI's.. that is why it will pick up some, and not others.. or the opposite depending on where your playing, and when the code changes..

tl;dr:
New Skins = New Code = Aimbot messing up = Wait for code change back / recode only for event.
8.9mb update that doesn't have any patch notes. I'm now worried about starting the hack. Can anybody verify that this isn't something that we will all hate?
I haven't gotten an update, maybe something was missing from your game and Steam retrieved it?


Edit: Wow and of course literally after I post this, Steam updates, thank you Steam for making me look like an idiot.

A lot of games update without any notes not necessarily a bad thing, if you are worried I'd say dont use the aimbot and check back here every now and then to see if someone says anything about it being detected.
Quote Originally Posted by raiever View Post
Sadly I am at a loss of why your system won't work along with this. Everyone else is having no problems with it. I'm sorry!):


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Like Cody said.. That's kinda the point of an Aimbot.. I don't like doing intervals that counter act with key pressing. Too much work for such a small feature.
mate you need to re-prioritize the aimbot. to make it more natural to use have it target nearest enemy to the crosshair.
Priority would be get the nearest thing to your character (which the aimbot does), if it is the crosshair anything can get you from the back or side because they arent near your crosshair.
does this work on 1042?

edit: doesn't hit scrakes or flesh pounds :[
Hack still is undetected.. but needs to be updated to aim at scrakes and such.. Will work on it sometime in the next two weeks.. Busy school week sorry.):<3
So this works with V1042?

EDIT: It works but not on any of the Halloween zombies.

I'm on Windows Vista still and it works.
Quote Originally Posted by raiever View Post
Hack still is undetected.. but needs to be updated to aim at scrakes and such.. Will work on it sometime in the next two weeks.. Busy school week sorry.):<3
You're awesome, take your time buddy! =D


Quote Originally Posted by MahoPan View Post
does this work on 1042?

edit: doesn't hit scrakes or flesh pounds :[
This works with the up to date game with the exception that, due to the Zed remodels the aimbot does not recognize scrakes or fleshpounds.
This works with the up to date game with the exception that, due to the Zed remodels the aimbot does not recognize scrakes or fleshpounds.
The aimbot isn't working for any zombie for me, just the crossfire. is it because they are the halloween zombies and not the normal ones?
The aimbot works for me on everything except the scrakes and fleshpounds. Are you holding left shift when the zeds are around? The aimbot does not take effect unless you are holding left shift
Oops i wasn't holding SHIFT, works perfectly thanks.
Quote Originally Posted by soapface View Post
Oops i wasn't holding SHIFT, works perfectly thanks.
You're welcome, have fun!
Posts 61–75 of 120 · Page 5 of 8
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