Questionplease help :(

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please help :(
//
#include <stdio.h>
#include <windows.h>
//

#define ADR_PlayerPointer 0x00AD9390
#define ADR_ServerPointer 0x009D3098
#define ADR_Stamina1 0x007F705C
#define OFS_NFD 0x00102E8
#define ADR_Glasswall 0x0095D044
#define ADR_SuperJump 0x007F9470
#define ADR_STW 0x007F6680
#define ADR_UnlimitedAmmo 0x009907B8
#define ADR_Boneshot 0x007FB3F4
#define OFS_Z 0x0010308



//Player and Server Generator
DWORD *playing= (DWORD*)ADR_PlayerPointer;
DWORD *lobby= (DWORD*)ADR_ServerPointer;

//Hacks Code Generator






//--------------------------Start Hacks--------------------------//
void ServerHacks() // Start ServerHacks
{
DWORD dwSrvrPtr=*(DWORD*)ADR_ServerPointer;
if(dwSrvrPtr!=0){

}} //End ServerHacks

void PlayerHacks() // Start PlayerHacks
{
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
if(dwPlayerPtr != 0){


//Stamina
*(float*)(ADR_Stamina1) = 1000;



//No Fall Damage
void NFD();

DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
if(dwPlayerPtr != 0)
{
*(float*)(dwPlayerPtr+OFS_NFD) = -100000;
}
}



//GlassWall
void Glasswall();

if(GetKeyState(VK_MBUTTON))
*(int*)ADR_Glasswall = 1;

else
{
*(int**)ADR_Glasswall = 0;
}
}

//Superjump
void SuperJump()
{if(ADR_SuperJump == 1){
if(GetAsyncKeyState(VK_CONTROL) &1){
DWORD dwPlayerPtr = *(DWORD*)ADR_PlayerPointer;
if(dwPlayerPtr != 0){
*(float*)(dwPlayerPtr+OFS_Z) = 500;}}}

//STW
void STW();

*(double*)ADR_STW = 0;

//unliammo
DWORD ammo;

if (GetAsyncKeyState(VK_F8)) //record ammo
{
ammo = *(int*)ADR_UnlimitedAmmo;
}


if(GetAsyncKeyState(VK_F5) &1) //on
{
*(int*)ADR_UnlimitedAmmo = 1;
}



if(GetAsyncKeyState(VK_F6) &1) //off
{
*(int*)ADR_UnlimitedAmmo = ammo ;
}}


//BoneShot
void Boneshot()
{
if(GetAsyncKeyState(VK_NUMPAD4) &1)
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_Boneshot = 1235;
}
}
void Boneshotoff()
{
if(GetAsyncKeyState(VK_NUMPAD5) &1)
{
MessageBeep(MB_ICONINFORMATION);
*(float*)ADR_Boneshot = 1237;
}
}
//End PlayerHacks

//--------------------------End Hacks--------------------------//

//-------------------------HackThread--------------------------//
void HackThread(){

for(;
{
if(*playing)

PlayerHacks();
}

{
if(*lobby)
ServerHacks();
Sleep(200); //prevent for overloading the cpu
}
}

//--------------------------End HackThread--------------------------//

//--------------------------End--------------------------//

BOOL WINAPI DllMain(HINSTANCE hModule, DWORD dwReason, LPVOID lpvReserved)
{
if(dwReason == DLL_PROCESS_ATTACH)
{

MessageBoxA(NULL,"made by bentulfo","WASAK!!!",MB_OK);//
CreateThread(0, 0, (LPTHREAD_START_ROUTINE)HackThread , 0, 0, 0);
}
return TRUE;

}



i'm using visual C++ 2008,after i press F7, the hack is done and when i inject it,it's also working fine with the injector,and when i'm in game,stamina,NFD and glasswall is working but the superjump,unliammo,stw and bone shot is not working >.<
please help me...
Maybe your addys is not updated ?
hindi maayos yung source code muh at gumamit ka ng updated addys...
Posts 13 of 3 · Page 1 of 1

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