❓ New Multiplayer FPS - Trailers - Your Thoughts?
So, it seems that Nexon is working hard on a brand new multiplayer first person shooter. They haven't advertised much. Here are some of the trailers, and they HAVE actual gameplay that appears to be very interesting. 
Game - Shadow Company: The Mercenary War
Developers: Doobic Studios, Nexon
Publishers: KR, NetMarble
Genre: MMOFPS
Price: Free, Cash Shop
Release Date: TBA, possibly 2013
Story/Setting: In the near future, 5-10 years, the governments of the world's many nations have crumbled, leaving dominance to be contested between large international corporations that have erupted into war with modern as well as futuristic military technologies. Soldiers belong to no armies, only specialized mercenary forces.
Game Engine: Unreal 3 Engine
Platform: Windows
--==System requirements==--
==Minimum==
CPU: P4 3.0Ghz
RAM: 1 GB
Graphics Card: Geforce 7600
Other: DirectX 9.0
==Recommended==
CPU: Core 2 Duo E6600
RAM: 2 GB
Graphics Card: Geforce 8600 GT
Other: DirectX 9.0
Gameplay: Team-based game modes with lots of killing and objectives. "Team Deathmatch (self-explanatory), Capture-a-Bomb (???), and Battle Squad (up to 4 teams of 2 engage in battle)"
TRAILERS:
*Information provided about this game is not limited to this thread, I'm sure there's other stuff online.*
So guys, if you've checked everything out, feel free to post some feedback and anything interesting you may have noticed from the trailers.
GO AHEAD AND ANSWER/DEBATE THE ANSWERS TO SOME QUESTIONS BASED ON WHAT YOU SAW.
"Will there be sniping in general, quickscoping, etc.?"
"Will there be Firefight, or just multiplayer?"
"Will there be HACKS?????"
"Do any of the maps really resemble those of other FPS games: CoD, CA, etc.?"
"What kinds of interesting features did you see (ex. the stealth/cloak from Halo)?"
"Make a prediction, judgement, analysis."
MY THOUGHTS/THINGS I NOTICED:
Looks/sounds, and almost feels sort of similar to Combat Arms as far as weapons and maps.
There are, what seems to be "killstreaks/vehicles": sentry gun, airstrike, call in a chopper.
In the trailer, at one point the player's health (HP) DOES in-fact regenerate, unlike in CA.
Maps seem interactive, especially with the animations/effects of the players taking cover, hopping rooftops, slowly crossing narrow ledges of buildings, sliding/hopping through/over broken walls.
There are Riot Shields.
You can "finish" your foes when they go down in what seems to be a "last-stand/bleeding out" state, also in another clip, a character killed somebody with a handgun in this state.
You may not require a sight attachment to "ADS" in this game, as shown in one of the clips with a player using a handgun's "iron-sights".
@ the MPGH COMMUNITY

Game - Shadow Company: The Mercenary War
Developers: Doobic Studios, Nexon
Publishers: KR, NetMarble
Genre: MMOFPS
Price: Free, Cash Shop
Release Date: TBA, possibly 2013
Story/Setting: In the near future, 5-10 years, the governments of the world's many nations have crumbled, leaving dominance to be contested between large international corporations that have erupted into war with modern as well as futuristic military technologies. Soldiers belong to no armies, only specialized mercenary forces.
Game Engine: Unreal 3 Engine
Platform: Windows
--==System requirements==--
==Minimum==
CPU: P4 3.0Ghz
RAM: 1 GB
Graphics Card: Geforce 7600
Other: DirectX 9.0
==Recommended==
CPU: Core 2 Duo E6600
RAM: 2 GB
Graphics Card: Geforce 8600 GT
Other: DirectX 9.0
Gameplay: Team-based game modes with lots of killing and objectives. "Team Deathmatch (self-explanatory), Capture-a-Bomb (???), and Battle Squad (up to 4 teams of 2 engage in battle)"
TRAILERS:
*Information provided about this game is not limited to this thread, I'm sure there's other stuff online.*
So guys, if you've checked everything out, feel free to post some feedback and anything interesting you may have noticed from the trailers.
GO AHEAD AND ANSWER/DEBATE THE ANSWERS TO SOME QUESTIONS BASED ON WHAT YOU SAW.
"Will there be sniping in general, quickscoping, etc.?"
"Will there be Firefight, or just multiplayer?"
"Will there be HACKS?????"
"Do any of the maps really resemble those of other FPS games: CoD, CA, etc.?"
"What kinds of interesting features did you see (ex. the stealth/cloak from Halo)?"
"Make a prediction, judgement, analysis."
MY THOUGHTS/THINGS I NOTICED:
Looks/sounds, and almost feels sort of similar to Combat Arms as far as weapons and maps.
There are, what seems to be "killstreaks/vehicles": sentry gun, airstrike, call in a chopper.
In the trailer, at one point the player's health (HP) DOES in-fact regenerate, unlike in CA.
Maps seem interactive, especially with the animations/effects of the players taking cover, hopping rooftops, slowly crossing narrow ledges of buildings, sliding/hopping through/over broken walls.
There are Riot Shields.
You can "finish" your foes when they go down in what seems to be a "last-stand/bleeding out" state, also in another clip, a character killed somebody with a handgun in this state.
You may not require a sight attachment to "ADS" in this game, as shown in one of the clips with a player using a handgun's "iron-sights".
@ the MPGH COMMUNITY