Exit Now
not give a kick, but him leave of the room.
100% correct.
it is different from force kick.
with "force kick", you need to depend on other players in click f5, and often the player can enter the room which was received the kick.
about this message that appears when activated antikick in the current client CANA, I think they must have changed some parameters for this message appears with the intention of forcing those who use hacks for not using antikick, thus they can not talk while the antikick enabled.
yes is a great feature, but for public i prefer to release the crash to desktop, and make exitnow only in private, public users have too much features for free.
yes, not perfect, but is extremely good, to see the elite or players to go crazy.
a long time ago when Rejoin After Kick was private, people said that Rejoin was useless.
Today seems to be different.
Thanks, the sound is in Portuguese-Brasil.
for me, it is very nice, the players who have seen exitnow in action also liked, and those who were forced to leave the room did not like.
I like many functions that seem useless, but can be useful for certain moments.
100% correct.
it is different from force kick.
with "force kick", you need to depend on other players in click f5, and often the player can enter the room which was received the kick.
about this message that appears when activated antikick in the current client CANA, I think they must have changed some parameters for this message appears with the intention of forcing those who use hacks for not using antikick, thus they can not talk while the antikick enabled.
yes is a great feature, but for public i prefer to release the crash to desktop, and make exitnow only in private, public users have too much features for free.
yes, not perfect, but is extremely good, to see the elite or players to go crazy.
a long time ago when Rejoin After Kick was private, people said that Rejoin was useless.
Today seems to be different.
Thanks, the sound is in Portuguese-Brasil.
for me, it is very nice, the players who have seen exitnow in action also liked, and those who were forced to leave the room did not like.
I like many functions that seem useless, but can be useful for certain moments.
now make it so you can enter a game as many times as you want LOL
I could not understand the purpose of this function! 

That would be pretty cool, fill the room with a maximum of two real players.
but this would require the s2s log and time to test.
method to spam without real name ( patched )
method to spam a simple ] without real name
antikick, godmode, weapon spawn , votekick, voice spam, rejoin after kick, room crash,leave room > but is public or patched today.
close the ca, and create the debug files.
////
auto F5 or F6:
function to tighten Yes (F5) or not (F6) used to vote kick. I never use it because it closes the game when activated without a vote kick, it needs a system to verify that a vote kick started.
it can be useful to make a negative elite or not to allow the kick for some seconds, it only works once only, being necessary to add in all publics hacks, to become negative the elites.
example, if the room has 4 players using a public hack and it contains this function is automatically added F6 by four players, making the elite disqualified to start another "vote kick" for some seconds.
////
I found these that I remember, all manually, testing id by id.
remove any player in the room, especially the elites.
but this would require the s2s log and time to test.
method to spam without real name ( patched )
method to spam a simple ] without real name
antikick, godmode, weapon spawn , votekick, voice spam, rejoin after kick, room crash,leave room > but is public or patched today.
close the ca, and create the debug files.
////
auto F5 or F6:
function to tighten Yes (F5) or not (F6) used to vote kick. I never use it because it closes the game when activated without a vote kick, it needs a system to verify that a vote kick started.
it can be useful to make a negative elite or not to allow the kick for some seconds, it only works once only, being necessary to add in all publics hacks, to become negative the elites.
example, if the room has 4 players using a public hack and it contains this function is automatically added F6 by four players, making the elite disqualified to start another "vote kick" for some seconds.
////
I found these that I remember, all manually, testing id by id.
remove any player in the room, especially the elites.
This thread is closed for replies.



Y U NO TELL ME NOW

