Auto-Nexus not functioning with updated functions

Posts 12 of 2 · Page 1 of 1
Auto-Nexus not functioning with updated functions
Title pretty much says it all, I've used rabcasm to update all the functions, but it just lets you die in the realm.

Code:
      pushtrue
      pop
      getlocal0
      getlex              QName(PackageNamespace(""), "map_")
      getproperty         QName(PackageNamespace(""), "player_")
      ifne                L612

      getlex              QName(PackageNamespace(""), "map_")
      getproperty         QName(PackageNamespace(""), "gs_")
      getproperty         QName(PackageNamespace(""), "gsc_")
      getproperty         QName(PackageNamespace(""), "server_")
      getproperty         QName(PackageNamespace(""), "name_")
      pushstring          "Nexus"
      ifeq                L612

      getlex              QName(PackageNamespace(""), "_-01F")
      convert_d
      getlex              QName(PackageNamespace(""), "_-1B")
      convert_d
      divide
      pushdouble          0.3
      ifgt                L612

      getlex              QName(PackageNamespace(""), "map_")
      getproperty         QName(PackageNamespace(""), "gs_")
      getproperty         QName(PackageNamespace(""), "gsc_")
      callpropvoid        QName(PackageNamespace(""), "_-0GK"), 0
Not really sure what the deal is. There are a few places (com\hurlant\crypto\hash\MAC.class.asasm) where the _-0Ja (Nexus function from last build) appeared but the new Nexus function (_-0GK) does not appear.

Ideas?
This is the best way I found to find the new name for the nexus function:



This is contained in the class that holds all the hotkey actions. It always is found in com/company/assembleegameclient/game/ .
Posts 12 of 2 · Page 1 of 1

Post a Reply

Similar Threads

Tags for this Thread

None

Need help?