getting a new champ

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getting a new champ
i got about 4k ip so i can get any 3150ip champion, which should i get?

i have been using the anivia and the nasus because of their aoe skills.

have only been playing less then a week so i was wanting the advice of some more experienced players.
It depends a lot on how you play, but if you are new I would recommend champions like Xin Zhao, Pantheon and Olaf.

These are considered bruisers, those are meant to be tanky and deal some damage at the same time. The three i mentioned are quite easy to play.
Master yi, carry all the game with a Phantom Dancer.
3150... hmm. idk the prices of the champs now, but i recommend you no mana based champs.
Thanks guys, yeah i already discovered the issue with a mana based champ when playing avaria, she runs out of mana in seconds then is useless.

i think ill give xin zhao a try

edit: is cho gath worth buying?
Quote Originally Posted by grey489177 View Post
Thanks guys, yeah i already discovered the issue with a mana based champ when playing avaria, she runs out of mana in seconds then is useless.

i think ill give xin zhao a try

edit: is cho gath worth buying?
It is, his broken sustain is perfect for going mid with him or going top. It's almost unkillable if you know how to last hit.
At your level evelynn is a pubstomp mid and jungle. Cho'gath is really only a solo top and unless you're jungling, no-one else will be. I used to use kayle all of the time because you could use her in any lane at low levels and still be kind of useful.
karthus,farm like a maniac and penta the other team with your ult,gg.
penta? havent herd that one yet
Quote Originally Posted by grey489177 View Post
penta? havent herd that one yet
ye,penta kill,when you kill all 5 of the enemy team.
Kassadin, counter any ap users
AP: Lux - gr8 range and cc + shield and a low cd sniping ult. All abilities are skill shots though.
Gragas - Good range and aoe skills (Q/R), has a sort of escape/slow, ult dispaces the enemy team if used right but can backfire on you and hes sort of tanky. Fun champ. hes melee tho.
Le-blanc - Good early/mid game presence and good 1v1 dmg but relatively useless as the game progresses and in team fights.
Karthas - gr8 late game champ but might seem lacking dmg in the first few lvs, has free mana regen. you need to land you Qs and ult at the right time.
Mordekeiser - melee champ, if i recall right hes bad early game but can be hard to kill if he gets fed.
Kassadin - Anti ap assasin with built in escape [ult]. youl need to b able to farm without dieing in early lvls though. [melee champ]

AD: Gangplank - Has a free get out of jail card (it heals and removes cc etc), his Q can get you some extra gold, has ad/as/ms passive/active steroid, ult is global, Dot/slow passive. [melee]
Xin'zhao - Can jungle or top lane, has inbuilt armor pen passive, has a gap closer + slow, knock up on Q and knock back on R, has in built sustain and AS steroid. [melee]
Pantheon - Can jungle and lane, has a stun and passive is useful as it can block turret hits if i recall correctly, 100% crit on low health target. ult can be used to escape/get to a fight but chances of landing the dmg on players is low. falls off late game.[melee]. PS i dont play him much so idk how easy/fun he is.
Olaf - Q has slow and get reduced CD if you get the axe, has inbuilt sustain (spellvamp+lifesteel), he gets more as low health he has, does true dmg, ult makes him even more tanky and immune to CC. Gr8 champ in lane or jungle, easy to use and i would recommend getting him. [melee]
Corki - Good ADC, does a bit of true dmg on attacks, has an armor shred on 1 ability, has a good escape though with high CD, Ult has good range for poking on decent dmg. [Ranged]
Twitch - I wont comment on the effects of the remake especially since I didn't play him till after. Has stealth and AS steroid on Q, has an aoe slow on venom cask, Dot passive which stacks 5 times, can do good dmg early on with 5 stacks of poison + expunge, ult increases range and dmg but needs good positioning. [Ranged]

Oddballs: Akali - Good burst dmg, has a good gap closer once you reach lvl 6, has a aoe 'stealth+slow', to make her 100% effective you need a rune page for her. not recommended till you get lv20 runes. Can pubstomp easily. [AP melee]
Nidalee - Can be built AP/AD/support/hybrid, her Q in human form does more dmg longer it travels but is a skill shot, her heal also gives AS, her trap reduces enemy defense stats. Has no real 'ult', her Ult changes her to cougar form giving a little extra armour/MR. her Q in cougar can act like a finishing blow as it does more dmg based on health missing, get a mini gap closer, spells in cougar form cost no mana. AD tends to make her tankier than AP build and uses her cougar form for dmg. AP makes better use of her Q better and all her spell excluding cougar form Q scales with it. AP is squishy so if you get caught you can die easily. [Human form - ranged, Cougar form - melee]

Hope this helps. Most of are good characters, try em in free week before you buy. Gl and hf.

PS sry bout any mistakes in this, not slept tonight so rather drowsy atm.
I kinda like the idea of an AD Veigar, Sp4zie plays like a BAWS with him, basically almost every Veigar spell is a stun, combined with 300 DMG is INSANELY HARDCORE.
I would save up for a 6300 champion. They're the ones that are REALLY fun to play and are more viable :P
Also, when you're choosing the champion you want to play, try to find a lane you like first. Top, mid, adc, jungle, or support.
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