Zolferno's Ultimate Trainer Final Realse + Source Code

Posts 121–135 of 169 · Page 9 of 12
Quote Originally Posted by gerikeify566 View Post
Is this still Undetected ?
probobly not
He works in Online ?
Quote Originally Posted by AeKo View Post
He works in Online ?
Not sure what that means... but yea, how is this working as of may 2015? This section seems dead...
Quote Originally Posted by xpaul21taylorx View Post






I get this when i click Launch Black Ops




And i get this when trying to run command center and selecting Enable Console cheats for me
I have the exact same issue. I just want to play the game with hacks. and I have read every post on this thread with no solution. Please help
how do i run as exe. its a rar folder for me
Quote Originally Posted by marshmellows View Post
how do i run as exe. its a rar folder for me
open the rar with winrar or 7 zip and extract the exe
why in Dlc maps if i want add a wonder weapon like Tesla Gun send an error and don't add the weapon?

Code:
System.*********enceException: Riferimento a un oggetto non impostato su un'istanza di oggetto.
   in ZolfernosUltimateBlackOpsTrainer.Trainer.Write_Command(String To_Write)
   in ZolfernosUltimateBlackOpsTrainer.Trainer.iSend_Click(Object sender, EventArgs e)
   in System.Windows.Forms.Control.OnClick(EventArgs e)
   in System.Windows.Forms.Button.OnClick(EventArgs e)
   in System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
   in System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   in System.Windows.Forms.Control.WndProc(Message& m)
   in System.Windows.Forms.ButtonBase.WndProc(Message& m)
   in System.Windows.Forms.Button.WndProc(Message& m)
   in System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
   in System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
   in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)


************** Assembly caricati **************
mscorlib
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll
----------------------------------------
ZolfernosUltimateBlackOpsTrainer
    Versione assembly: 2.1.3.2
    Versione Win32: 2.1.3.2
    Base di codice: file:///D:/Altro/ZolfernosUltimateBlackOpsTrainer_mpgh.net/ZolfernosUltimateBlackOpsTrainer.exe
----------------------------------------
Microsoft.VisualBasic
    Versione assembly: 10.0.0.0
    Versione Win32: 12.0.51209.34209 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Microsoft.VisualBasic/v4.0_10.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll
----------------------------------------
System
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34238 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll
----------------------------------------
System.Core
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll
----------------------------------------
System.Windows.Forms
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34251 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
----------------------------------------
System.Drawing
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
----------------------------------------
System.Configuration
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll
----------------------------------------
System.Xml
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34234 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll
----------------------------------------
System.Runtime.Remoting
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34245 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Remoting/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll
----------------------------------------
mscorlib.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/mscorlib.resources/v4.0_4.0.0.0_it_b77a5c561934e089/mscorlib.resources.dll
----------------------------------------
System.Windows.Forms.resources
    Versione assembly: 4.0.0.0
    Versione Win32: 4.0.30319.34209 built by: FX452RTMGDR
    Base di codice: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms.resources/v4.0_4.0.0.0_it_b77a5c561934e089/System.Windows.Forms.resources.dll
----------------------------------------

************** Debug JIT **************
Per abilitare il debug JIT, è necessario impostare il valore
jitDebugging nella sezione system.windows.forms del file di configurazione
dell'applicazione o del computer (machine.config).
L'applicazione inoltre deve essere compilata con il debug
abilitato.

Ad esempio:

<configuration>
    <system.windows.forms jitDebugging="true" />
</configuration>

Quando il debug JIT è abilitato, tutte le eccezioni non gestite
vengono inviate al debugger JIT registrato nel computer,
anziché essere gestite da questa finestra di dialogo.
Quick question, how high is the likelihood of a ban using this?
Uhm, How do I install this, and whats the hotkeys for it?
Hello,
I would like to know how i can change the game directory in this trainer?
I have my game installed in a diffrent location than the trainer thinks meaning the command centre doesn't work
Thank you!
this is some freaking top notch crap dude!!!!!!!! how long did it take you to make this, i love you
THIS IS STILL UNDETECTED. I've been using this for awhile and I have not been banned. I doubt there is any VAC Protection In Single Player and Co-Op/Zombies.
Quote Originally Posted by lreyes View Post
THIS IS STILL UNDETECTED. I've been using this for awhile and I have not been banned. I doubt there is any VAC Protection In Single Player and Co-Op/Zombies.
its not in singleplayer but vac is active in zombies dont know about co-pp tho
Quote Originally Posted by Dave's Mexican View Post


its not in singleplayer but vac is active in zombies dont know about co-pp tho
Well I've been using this for at least 2 weeks. online zombies and Private match zombies. NO VAC what so ever.
Posts 121–135 of 169 · Page 9 of 12

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