NoFlinch
Please "thank" me if helped.
Q: What does this exactly do?
A: When damaged, screen doesn't move.
1. Make a boolean.
2. Second, head to EntityRenderer.
3. Search for:
4. Under that float copy
pe this:

(If you really want the code pm me for it.)
5. Make your toggles then your done!
Q: What does this exactly do?
A: When damaged, screen doesn't move.
1. Make a boolean.
Code:
public static boolean hurtcam;
3. Search for:
Code:
private float getFOVModifier(float par1, boolean par2)
pe this:
(If you really want the code pm me for it.)
5. Make your toggles then your done!