Can someone tell me how can I find the value for this vars?
What software should I use to find them? A SWF bytecode editor?
I have tried to find them with AS3 Sorcerer, looked the content from some files, but the software does not have a searching tool to help me to match strings.
Code:
FAILURE = 0;
CREATE_SUCCESS = 1;
CREATE = 3;
PLAYERSHOOT = 4;
MOVE = 5;
PLAYERTEXT = 6;
TEXT = 7;
SHOOT = 8;
DAMAGE = 9;
UPDATE = 10;
UPDATEACK = 11;
NOTIFICATION = 12;
NEW_TICK = 13;
INVSWAP = 14;
USEITEM = 15;
SHOW_EFFECT = 16;
HELLO = 17; //HelloPacket
GOTO = 18; //GotoPacket
INVDROP = 19; //InvDropPacket
INVRESULT = 20; //InvResultPacket
RECONNECT = 21; //ReconnectPacket
PING = 22; //PingPacket
PONG = 23; //PongPacket
MAPINFO = 24; //MapInfoPacket
LOAD = 25; //LoadPacket
PIC = 26; //PicPacket
SETCONDITION = 27; //SetConditionPacket
TELEPORT = 28; //TeleportPacket
USEPORTAL = 30; //UsePortalPacket
DEATH = 31; //DeathPacket
UNKNOWN_32 = 32; // UNKNOWN5
BUY = 33; //BuyPacket
BUYRESULT = 34; //BuyResultPacket
AOE = 35; //AOEPacket
GROUNDDAMAGE = 36; //GroundDamagePacket
PLAYERHIT = 37; //PlayerHitPacket
ENEMYHIT = 38; //EnemyHitPacket
AOEACK = 39; //AOEAckPacket
SHOOTACK = 40; //ShootAckPacket
OTHERHIT = 41; //OtherHitPacket
SQUAREHIT = 42; //SquareHitPacket
GOTOACK = 44; //GotoAckPacket
EDITACCOUNTLIST = 45; //EditAccountListPacket
ACCOUNTLIST = 46; //AccountListPacket
QUESTOBJID = 47; //QuestObjIDPacket
CHOOSENAME = 48; //ChooseNamePacket
NAMERESULT = 49; //NameResultPacket
CREATEGUILD = 50; //CreateGuildPacket
CREATEGUILDRESULT = 51; //CreateGuildResult
GUILDREMOVE = 52; //GuildRemovePacket
GUILDINVITE = 53; //GuildInvitePacket
ALLYSHOOT = 55; //AllyShootPacket
ENEMYSHOOT = 56; //EnemyShootPacket
REQUESTTRADE = 57; //RequestTradePacket
TRADEREQUESTED = 58; //TradeRequestedPacket
TRADESTART = 59; //TradeStartPacket
CHANGETRADE = 60; //ChangeTradePacket
TRADECHANGED = 61; //TradeChangedPacket
ACCEPTTRADE = 62; //AcceptTradePacket
CANCELTRADE = 63; //CancelTradePacket
TRADEDONE = 64; //TradeDonePacket
TRADEACCEPTED = 65; //TradeAcceptedPacket
CLIENTSTAT = 66; //ClientStatPacket
CHECKCREDITS = 67; //CheckCreditsPacket
ESCAPE = 68; //EscapePacket
FILE = 69; //FilePacket
INVITEDTOGUILD = 74; //InvitedToGuildPacket
JOINGUILD = 75; //JoinGuildPacket
CHANGEGUILDRANK = 76; //ChangeGuildRankPacket
PLAYSOUND = 77; //PlaySoundPacket