Thumbs upDetectedAVA superweapons hack updated - (November 30 2012)

Posts 1630 of 116 · Page 2 of 8
Unl ammo maybe?
Quote Originally Posted by ijjiFails View Post
why didnt you quote me? come on man that shit aint fair... WHAT DID I DO TO YOU AMG

anyways, i couldnt care less since i switched to a game which has waaaaay less hackers and way more players
@ccman32 help, Error AVA.exe not opened!
(i play sea ava)
Quote Originally Posted by dallsheep View Post
@ccman32 help, Error AVA.exe not opened!
(i play sea ava)
SEA AVA has different pointers so it won't work...
pls euro hack.

and gj.
LOL my post got deleted )
I still hope you all get banned :P
Just for the LULZ!!!
hey ccman when i use your hack..my ava craashed and says avawep...and that long error page like when u use meows 1shot
Quote Originally Posted by Aerialovesme View Post
hey ccman when i use your hack..my ava craashed and says avawep...and that long error page like when u use meows 1shot
Same problem. After 2 min in game( coop). Which problem?? Thanks for your job!!!



For example text this message/

avaGameViewportClient, avaGameViewportClient_0, InputKeyavaGameViewportClient, avaGameViewportClient_0, InputKeyPlayerManagerInteraction, PlayerManagerInteraction_0, InputKeyavaPlayerInput, avaPlayerInput_1, InputKeyavaPlayerInput, avaPlayerInput_1, InputKeyavaPlayerControllerEx, avaPlayerControllerEx_1, StartFireavaPlayerControllerEx, avaPlayerControllerEx_1, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaInventoryManager, avaInventoryManager_5, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, BeginFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, SendToFiringStateavaWeap_HEGrenade, avaWeap_HEGrenade_3, BeginStateavaWeap_HEGrenade, avaWeap_HEGrenade_3, WeaponPlaySound|[AVA.exe:0x5093434e:0x1dd2000]Scaleform::Render::Matrix2x4<float>::Prepend() :0x005ED286Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DA10DScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAD0FScaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001C3551Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB60CScaleform::Render::Matrix2x4<float>::Pr epend() :0x005D9829Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007A5885Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005E8A85Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001C3551Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005A140AScaleform::Render::Matrix2x4<float>::Pr epend() :0x00203EC7Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003B9C09Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003BA165Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003B9BE4Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003BA230Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001F1E87Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EABA9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB012Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DB4B9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DB4B9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB012Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x00207F16Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001FA125Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007F44E8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007F408DScaleform::Render::Matrix2x4<float>::Pr epend() :0x001A4F74std::_Init_locks:perator=() :0x00BB3D51std::_Init_locks:perator=() :0x00BB1A78std::_Init_locks:perator=() :0x00BB1B05std::_Init_locks:perator=() :0x00BB1C30std::_Init_locks:perator=() :0x00AB2A35std::_Init_locks:perator=() :0x01C819B2:0x21B8661E
Last FileName:
..\avaGame\Content\Weapons\Wp_M83.upk (9.17s)
Memory(Free/Total): 2950 / 4095 MBytes
Quote Originally Posted by Zickurat View Post
Same problem. After 2 min in game( coop). Which problem?? Thanks for your job!!!



For example text this message/

avaGameViewportClient, avaGameViewportClient_0, InputKeyavaGameViewportClient, avaGameViewportClient_0, InputKeyPlayerManagerInteraction, PlayerManagerInteraction_0, InputKeyavaPlayerInput, avaPlayerInput_1, InputKeyavaPlayerInput, avaPlayerInput_1, InputKeyavaPlayerControllerEx, avaPlayerControllerEx_1, StartFireavaPlayerControllerEx, avaPlayerControllerEx_1, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaCharacter_EUPointMan, avaCharacter_EUPointMan_5, StartFireavaInventoryManager, avaInventoryManager_5, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, StartFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, BeginFireavaWeap_HEGrenade, avaWeap_HEGrenade_3, SendToFiringStateavaWeap_HEGrenade, avaWeap_HEGrenade_3, BeginStateavaWeap_HEGrenade, avaWeap_HEGrenade_3, WeaponPlaySound|[AVA.exe:0x5093434e:0x1dd2000]Scaleform::Render::Matrix2x4<float>::Prepend() :0x005ED286Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DA10DScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAD0FScaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001C3551Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB60CScaleform::Render::Matrix2x4<float>::Pr epend() :0x005D9829Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007A5885Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005E8A85Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001C3551Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005A140AScaleform::Render::Matrix2x4<float>::Pr epend() :0x00203EC7Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003B9C09Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003BA165Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003B9BE4Scaleform::Render::Matrix2x4<float>::Pr epend() :0x003BA230Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001F1E87Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EABA9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB012Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DB4B9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBB2Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBAA8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DB4B9Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAFE5Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EAE60Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005DBBDFScaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB012Scaleform::Render::Matrix2x4<float>::Pr epend() :0x005EB304Scaleform::Render::Matrix2x4<float>::Pr epend() :0x00207F16Scaleform::Render::Matrix2x4<float>::Pr epend() :0x001FA125Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007F44E8Scaleform::Render::Matrix2x4<float>::Pr epend() :0x007F408DScaleform::Render::Matrix2x4<float>::Pr epend() :0x001A4F74std::_Init_locks:perator=() :0x00BB3D51std::_Init_locks:perator=() :0x00BB1A78std::_Init_locks:perator=() :0x00BB1B05std::_Init_locks:perator=() :0x00BB1C30std::_Init_locks:perator=() :0x00AB2A35std::_Init_locks:perator=() :0x01C819B2:0x21B8661E
Last FileName:
..\avaGame\Content\Weapons\Wp_M83.upk (9.17s)
Memory(Free/Total): 2950 / 4095 MBytes
Usually happens when you switch to your knife...
@ccman32 If i set 50 bullet and I miss my enemy... I die! XD
This can work with 5-6 bullet in one shot!
I have a error "Writing to memory failed:acces deined" somebody help me ?????? i have win xp x32
I never went on my melee and i still am having that dc issues..
Quote Originally Posted by Aerialovesme View Post
I never went on my melee and i still am having that dc issues..
If you mean losing the connection ingame just go out of the game ur currently in and join it again.
crash when round finished!
If you use this DONT KNIFE OR NADE...................It crashes//(Win 7 Ult 64bit) ............................. But a mighty fine super weapon and good fun in COOP! Got Beatlegueese in abour 5 seconds lol!
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