Patched[Leeched] Simple ESP + Source

Posts 361–369 of 369 · Page 25 of 25
detected , i am banned
Quote Originally Posted by Reblanck View Post
Although I have been banned for this, I admit that it is a really good hack and affects a lot about the game!
If you play with this mode veteran this hack becomes a deadly weapon!
Thats good to know.
How come I aint banned then? I will stop using it now I think cuse of the many late posts but TAC is an instant ban when a hack is detected or not?
Quote Originally Posted by dessers View Post
How come I aint banned then? I will stop using it now I think cuse of the many late posts but TAC is an instant ban when a hack is detected or not?
Yah, this is definitely detected alright.

I've been hacking for a couple of years, used this one over several different occasions, last one was yesterday. I got in to a game and killed 2 people, immediately after - boom, banned.
DETECTED / THIS IS NOT WORKING ANYMORE
version game update

please update hack.
Quote Originally Posted by MarkHC View Post
The credits are below the image. See @Royce? told you no one reads below the image.

So, @Jazz asked me what I changed to make the ESP cleaner, so I decided I was gonna share with you guys.

Here's what I did:

 
Remove Tint Background
Find this line:
Code:
//tint a background (since its only used for ESP)
DrawRotatedShader(false,x-2,*y,iWidth+4,StrHeight,0,rgb(0,0,0,128),0);
and comment it out (add // on the beginning) or just delete it.
Code:
//tint a background (since its only used for ESP)
//DrawRotatedShader(false,x-2,*y,iWidth+4,StrHeight,0,rgb(0,0,0,128),0);
That will remove the black background from the names.


 
Change to a smaller font
find this:
Code:
#define DEFAULT_FONT "fonts/smalldevfont"
and change it to
Code:
#define DEFAULT_FONT "fonts/consoleFont"
That will make the font a bit smaller and cleaner.


 
Remove the Weapons Names and shaders

Find these:
Code:
//Weapon shader
if(pEnt->iWeaponID && CG_GetWeaponInfo(pEnt->iWeaponID)->pWeapon2)
{
    int iWpnWidth=(int)DistanceBox(pRefDef->vViewOrg,pEnt->vOrigin,280);
    int iWpnHeight=(int)DistanceBox(pRefDef->vViewOrg,pEnt->vOrigin,140);
    if(iWpnWidth>80) iWpnWidth=80;
    if(iWpnHeight>40) iWpnHeight=40;
    if(iWpnWidth<50) iWpnWidth=50;
    if(iWpnHeight<25) iWpnHeight=25;
    DrawRotatedShader(false,x-iWpnWidth/2,y,iWpnWidth,iWpnHeight,0,rgb(clrTeam.r,clrTeam.g,clrTeam.b,200),CG_GetWeaponInfo(pEnt->iWeaponID)->pWeapon2->pShader);
}
and this:
Code:
//Weapon
if(pEnt->iWeaponID && CG_GetWeaponInfo(pEnt->iWeaponID)->szName)
    DrawEngineString(true,x,&y,rgb(255,255,255),CG_GetWeaponInfo(pEnt->iWeaponID)->szWeaponName);
and delete it or comment it out.


That's basically it Just recompile the source and you're good (probably).

WHEN CAN I SEARCH THIS LINES COMMANDES?
I open SimpleESP.dll with notepad and shit signs is there... Any reason?
Posts 361–369 of 369 · Page 25 of 25
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