Working scripts?
Can somebody provide me some working scripts? map,item spawning etc.. (i already have a working bypass but my scripts seem to be out of date)
You could always check the foodbox thread in this section, it has some codes you could maybe have some use for, it's also explained on the second page.
Mind sharing the working bypass? (probably not..)
I have a couple of scripts you can have, make sure to hit thanks!
Food Box:
_className = "USBasicItemsBox";
_mypos = getposATL player;
_dir = getdir player;
_mypos = [(_mypos select 0)+2*sin(_dir),(_mypos select 1)+2*cos(_dir), (_mypos select 2)];
_magicbox = createVehicle [_className, _mypos, [], 0, "CAN_COLLIDE"];
_magicbox setDir _dir;
_magicbox setposATL _mypos;
_items = [
"FoodSteakCooked",
"FoodCanBakedBeans",
"FoodCanSardines",
"FoodCanPasta",
"ItemSodaCoke",
"ItemSodaPepsi",
"ItemWaterbottle",
];
_backpack = [
"DZ_Backpack_EP1"
];
clearitemsCargoGlobal _magicbox;
clearBackpackCargoGlobal _magicbox;
{_magicbox additemsCargoGlobal [_x, 50];} forEach _items;
{_magicbox addBackpackCargoGlobal [_x, 1];} forEach _backpack;
sleep 90;
deleteVehicle _magicbox;
if (true) exitWith {};
Makes everyone dance:
{ [nil,_x,rSwitchMove, "ActsPercMstpSnonWnonDnon_DancingDuoIvan"] call RE; } foreach playableUnits;