ArrowEndereços 13/12/2012

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Endereços 13/12/2012
************************************************** ******
* | Buscar Endereços Combat Arms | *
* | WE11ington | *
************************************************** ******

[22:25:34]=> Aguardando módulos...

[22:26:39]=> Módulos encontrados.

[22:26:51]=> Escaneamento dos endereços inicializado...

#define DeviceGame 0x009138D0
#define GlassWalls 0x0057516A
#define DIPEngine 0x00663CFA
#define LTClientEXE 0x00485FC0
#define LTClientDLL 0x377FE458
#define GameStatus 0x3781560C
#define EspName1 0x3725B2A9
#define EspName2 0x3725B32F
#define NoRecoil 0x374A7AFC
#define NoReload 0x374FF3B1
#define SuperBullets 0x374F9D06
#define WeaponRange1 0x374FF639
#define WeaponRange2 0x374FF9B9
#define PlayerRandom 0x3785C448
#define RapidFire 0x37500135
Criador
WE11ington
//-------------------------------------------------------------------------------------//

USSR's Address Logger v1.0
Combat Arms Address Logger Created by Gellin and Modified by USSR


Waiting for game to reach proper state...
Game reached proper state, logging started...

Engine Entry Point : 0x460000
Engine .code Size : 0x318200
Engine .code Offset : 0x1000

CShell Entry Point : 0x37100000
CShell .code Size : 0x5F6400
CShell .code Offset : 0x1000

ClientFX Entry Point : 0xE2A0000
ClientFX .code Size : 0x53A00
ClientFX .code Offset : 0x1000


Starting to log addies...

#define ADDR_GAMESTATUS 0x3781560C
#define ADDR_MTBWCRET 0x373A6E57
#define ADDR_LTCLIENT 0x377FE458
#define ADDR_CLIENTINFOMGR 0x377FD998
#define ADDR_PLAYERMGR 0x3785BEA8
#define ADDR_PLAYERBYINDEX 0x372C9FF0
#define ADDR_LOCALPLAYER 0x372CA9E0
#define ADDR_WEAPONMGR 0x3784BC24
#define ADDR_LOCALPTR 0x3785C25C
#define ADDR_BUILDFONT 0x375DC790
#define ADDR_FILLFONT 0x375DD420
#define ADDR_FONTECX 0x37846704
#define ADDR_GETFONTHAND 0x373ADFC0
#define ADDR_GETCONSOLEINT 0x373C2410
#define ADDR_GCS 0x37844EF8
#define ADDR_LTCOMMON 0x3784BA48
#define ADDR_NORECOIL 0x374A7AFC
#define ADDR_S_BULLETS 0x374F9D06
#define ADDR_REMOTEKILL1 0x374FF761
#define ADDR_REMOTEKILL2 0x374FF762
#define ADDR_REMOTEKILL3 0x374FFAE1
#define ADDR_REMOTEKILL4 0x374FFAE2
#define ADDR_WEAPON_RANGE1 0x374FF639
#define ADDR_WEAPON_RANGE2 0x374FF9B9
#define ADDR_RAPIDFIRE1 0x374F6597
#define ADDR_RAPIDFIRE2 0x3750012E
#define ADDR_RAPIDFIRE3 0x374FBC77
#define ADDR_RAPIDFIRE4 0x37500135
#define ADDR_NAMETAG1 0x3725B2AF
#define ADDR_NAMETAG2 0x3725B335
#define ADDR_NORELOAD 0x374FF3B1
#define ADDR_FORCEFPS 0x377FE248
#define ADDR_LTCSBASE 0x377FE440

#define OFF_FPS 0x16E4C

#define ADDR_W2S 0x491570
#define ADDR_INTERSECT 0x470BE0
#define ADDR_D3D 0x9138D0
#define ADDR_DRAWPRIM 0x807978
#define ADDR_CURSORCENTER 0x7F1C5C
#define ADDR_CONSOLEUNWRAPPED 0x485FC0 //LTClientEXE

#define ADDR_CLIENTFX 0x66F34



Logging Complete...
Criador
Gellin
Os Endereços não mudarão.. Ainda continua a mesma bosta de sempre
Quote Originally Posted by Coder.Anonymous View Post
Os Endereços não mudarão.. Ainda continua a mesma bosta de sempre
Sim, Por Isso coloquei Release e também pra lembra q não mudaram pra a galera não fica em pânico :d
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