#include <winsock2.h>
#include <iostream>
using namespace std;
int main(){
const int iReqWinsockVer = 2;
WSADATA wsaData;
if (WSAStartup(MAKEWORD(iReqWinsockVer,0), &wsaData)==0)
{
if (LOBYTE(wsaData.wVersion) >= iReqWinsockVer)
{
struct sockaddr{
u_short sa_family;
char sa_date[14];
};
struct sockaddr_in
{
short sin_family;
u_short sin_port;
struct in_addr sin_addr;
char sin_zero[8];
}sockAddr;
sockAddr.sin_family = AF_INET;
sockAddr.sin_port = htons(80);
sockAddr.sin_addr.S_un.S_addr = inet_addr("192.168.1.114");
SOCKET s;
s = socket(AF_INET,SOCK_STREAM,IPPROTO_TCP);
if(s != INVALID_SOCKET)
if(connect(s, (&sockAddr), sizeof(sockAddr))!=0)
{
cout << "Failed";
}
}
else
{
}
if (WSACleanup()!=0)
{
// cleanup failed
}
}
else
{
// startup failed
}
}
#include <winsock2.h>
typedef int socklen_t;
#include <stdio.h>
#include <stdlib.h>
#define PORT 90 //You can use any port
int main(void)
{
WSADATA WSAData;
//Starts up WSA server
int error = WSAStartup(MAKEWORD(2,2), &WSAData);
char buffer[32] = "";
SOCKET sock;
SOCKADDR_IN sin;
if(!error )
{
/* Creates the socket */
sock = socket(AF_INET, SOCK_STREAM, 0);
/* Socket configuration */
sin.sin_addr.s_addr = inet_addr("127.0.0.1"); //The server will be hosted on your own pc
sin.sin_family = AF_INET; //TCP/IP
sin.sin_port = htons(PORT); //Selected Port
if(connect(sock, (SOCKADDR*)&sin, sizeof(sin)) != SOCKET_ERROR)
//if the the connection worked
printf("Connected \n");
else
printf("Failed. e\n");
while(1)
if(recv(sock, buffer, 32, 0) != SOCKET_ERROR)
//Displays the message received
printf("Received : %s\n", buffer);
closesocket(sock);
WSACleanup();
}
return EXIT_SUCCESS;
}