No trade-accept delay?

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No trade-accept delay?
Just noticed that the AcceptTradePacket can be sent instantaneously, server doesn't check if the delay has passed.

If there would be a way to modify .swf client and make the inactive "Trade" button always active, then there would be no more wait time between trades!
(useful for transfering items to/from mules too)

Edit - server does seem to dislike people sending AcceptTrade packets with no inventory space tho
yup, now go make it :dddd
And for getting scammed from deselecting scums.
Posts 1–3 of 3 · Page 1 of 1

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