i call this BOOM

Posts 1–9 of 9 · Page 1 of 1
i call this BOOM
I dont take credit for this script just releasing
 
Spoiler
openMap [true, false];
sCode = 'hint "Grenages Incomin :-), RUN!";';
sCode = sCode + 'cpbLoops = 0;';
sCode = sCode + 'cpLoopsDelay = 0;';
sCode = sCode + 'for "_i" from 0 to cpbLoops do {';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0.1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';

sCode = sCode + 'sleep cpLoopsDelay;};';
sCode = sCode + 'cTargetPos = nil;cpbLoops = nil;cpLoopsDelay = nil;';

onMapSingleClick "cTargetPos = _pos;[] spawn compile sCode;openMap [false, false]; onMapSingleClick '';true;";
Oh my god... Use a code box.
not good with forum post i tried dont know how
Lag. That's all I can say, lag.
ya cant figure out how to add a code box any help? i have a few more i can give out

---------- Post added at 04:57 PM ---------- Previous post was at 04:54 PM ----------

tried spoiler but it just shows spoiler in text so dont copy that spoiler is at beginning and end of code
Please Put A Code Box

[*CODE*]
[*/CODE*]

And Please Remove the * it not need
It would really suck if someone quoted this lol. Thank you for the script however.
ok made new thread with code box thanks zombie for help
Quote Originally Posted by KNIVE View Post
I dont take credit for this script just releasing
 
Spoiler
openMap [true, false];
sCode = 'hint "Grenages Incomin :-), RUN!";';
sCode = sCode + 'cpbLoops = 0;';
sCode = sCode + 'cpLoopsDelay = 0;';
sCode = sCode + 'for "_i" from 0 to cpbLoops do {';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';
sCode = sCode + 'sleep 0;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) + random 100, (cTargetPos select 1) - random 100, 78.5]);';
sCode = sCode + 'sleep 0.1;"GrenadeHandTimedWest" createvehicle ([(cTargetPos select 0) - random 100, (cTargetPos select 1) + random 100, 78.5]);';

sCode = sCode + 'sleep cpLoopsDelay;};';
sCode = sCode + 'cTargetPos = nil;cpbLoops = nil;cpLoopsDelay = nil;';

onMapSingleClick "cTargetPos = _pos;[] spawn compile sCode;openMap [false, false]; onMapSingleClick '';true;";
And this script is detected btw...createvehicle...
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