Red faceBasic Class Editor (Functions)

Posts 12 of 2 · Page 1 of 1
Basic Class Editor (Functions)
Just wanted to share some functions I made.
These are for basic Class Editors

Don't forget to give credit if you use this
Also thanks to dharbert (For addresses)


Example Usage:
Code:
void WriteBytes(int Address, byte[] Value)
        { /*****/ }

        private void button1_Click(object sender, EventArgs e)
        {
            WriteBytes(0x0,Camo_Primarys(1, 4));//Set Camo

            WriteBytes(0x0, Weapon_Primary(1, Weapons_Assault.Type25));//Set Weapon (Primary)
        }

        byte[] Camo_Primarys(int Class, int Camo)
        {
            if (Class % 2 == 0)
                return BitConverter.GetBytes(Camo * 64);
            else return BitConverter.GetBytes(Camo * 4);
        }
        byte[] Camo_Secondarys(int Class, int Camo)
        {
            if (Class % 2 == 0)
                return BitConverter.GetBytes(Camo * 32);
            else return BitConverter.GetBytes(Camo * 2);
        }

        byte[] Weapon_Primary(int Class, object WeaponStruct_Weapon)
        {
            if (Class % 2 == 0)
                return BitConverter.GetBytes(((int)WeaponStruct_Weapon * 16) + 3);
            else return BitConverter.GetBytes((int)WeaponStruct_Weapon);
        }
        byte[] Weapon_Secondary(int Class, object WeaponStruct_Weapon)
        {
            if (Class % 2 == 0)
                return BitConverter.GetBytes(((int)WeaponStruct_Weapon * 16));
            else return BitConverter.GetBytes((int)WeaponStruct_Weapon);
        }
    }

    //Weapon List (Primary)
    enum Weapons_Assault
    { MTAR = 128, Type25 = 112, SWAT556 = 108, FAL = 116, M27=124, Scar=100, SMR=120, M8A1 = 96, AN94 = 104 }
    enum Weapons_Shotgun
    { R870 = 188, S12 = 196, KSG = 200, M1216 = 192 }
    enum Weapons_Sub
    { MP7 = 52, PDW57 = 60, VectorK10 = 72, MSMC = 68, ChicomCQB = 64, SkorpionEVO = 56 }
    enum Weapons_Light
    { MK48 = 144, QBBLSW = 148, LSAT = 152, HAMR = 156 }
    enum Weapons_Sniper
    { SVUAS = 172, DSR50 = 176, Ballista = 168, XPR50 = 180 }
    enum Weapons_Special
    { Shield = 228 }

    //Weapon List (Secondary)
    enum Weapons_Pistols
    { FiveSeven = 12, Tac45 = 6, B23R = 8, Executioner = 10, KAP40 = 4 }
    enum Weapons_Launchers
    { SMAW = 106, FHJ18AA = 108, RPG = 110 }
    enum Weapons_Specials
    { Crossbow = 116, BallisticKnife = 118 }
Hey
How do you use those functions? Another hack had me download AHK but it won't run the function you have and I don't know anything about this stuff. I'm used to modding skyrim lol this is entirely different I feel illiterate.
Posts 12 of 2 · Page 1 of 1

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