Botting - Java vs C++

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Botting - Java vs C++
I am playing this online adobe game and decided to get some education while playing it. I'd like to create a bot to play the game for me. It's a web client so I have no files, but I have id's for items and npc's.



I've heard of Java coding for bots for games such as Runescape, which this game feels like, but then again, C++ is used to create bots for WoW.
I am interested in learning one language for botting which I might carry onto botting on other games and create hacks for other games as well.

Which language do you believe would be best to accomplish a bot?
I'm not a pro, but I guess it would depends on the game you want to bot.
Java and c++ are both great tho.
Java can run on multiple platforms, but C++ is way "stronger". I would recommend you to focus all your time on C++, since one day when you've finished to learn it you will be so proud of yourself and any other language will look extremely easy.
Depends on the game engine, if it's coded in java then I'd say go for java(note that there aren't a whole lot of tuts on with Java reflection in the gamehacking field), if it's flash learn actionscript etc.
Personally, I feel like C# kind of meets in the middle when it comes to languages/runtimes. It does interop with other languages, native or .NET quite well. Hell, you can interface with Java using IKVM quite well nowadays too. Like HD said, it's best to choose the language based on the game you're fucking with, but in my opinion C#/.NET is easier to bend to fit your application.
Posts 15 of 5 · Page 1 of 1

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